LOL Cheers, Herandar! 
Seyu, letās get the PMing going again.
And the Achievements are great, by the way. Love the movie quotes like āGreat shot kid, that was one in a millionā. I can hear Harrison Ford saying it in my head.
LOL Cheers, Herandar! 
Seyu, letās get the PMing going again.
And the Achievements are great, by the way. Love the movie quotes like āGreat shot kid, that was one in a millionā. I can hear Harrison Ford saying it in my head.
Totally read āYou Shall Not Pass!ā as Ian McKellen and his giant prosthetic nose.
Right, the Peopleās Front of Judea is the true calling.
But there isnāt, even the command posts are secondary and arenāt required to win, they just help you win. You could play the entire map just defending the main objectives and never attacking anything and still win.
Iām not sure if you were comparing the main mode or the fact that there are other objectives which do lend an attack/defend variety for both sides (not just command posts, but blowing secondary avenues of attack and then closing them back up again), or you were thinking the main game mode is similar to conquest. If you were then the right comparison is BC2 Rush with extra richness all over it, itās nothing like Conquest.
Some guy here once answered a question about why he would want a Death Match mode with his own question which was: āWhat, I should play Brink for itās objective mode then?ā (as opposed to some other reason, like SMART), and this was the inspiration for the articles referenced in my sig. If anyone doesnāt understand the way SD objective mode works I would not so humbly point them to that link 
[QUOTE=Cankor;275338]
Some guy here once answered a question about why he would want a Death Match mode with his own question which was: āWhat, I should play Brink for itās objective mode then?ā (as opposed to some other reason, like SMART), and this was the inspiration for the articles referenced in my sig. If anyone doesnāt understand the way SD objective mode works I would not so humbly point them to that link :)[/QUOTE]
Cankor, thanks for highlighting that article. I really enjoyed your article on SD innovations, but somehow I missed the other two. Having never played the other SD games, it is very useful to get some background. Great stuff! Will share the links with my friends.
:stroggtapir:
And Herandar, Ian McKellen, absolutely. 
I havenāt. Played some RTCW when it was first released. Great game, but then I couldnāt play PC games for a while. Now, it is too hard to go backwards. If the games are qualitatively different (e.g., old arcade games like Robotron or even the 2D platformers) then no problem. Otherwise, visually, it is just too dated. I canāt do it.
And, for better or for worse, with the exception of a little TF2 with my students in the computer lab, I donāt play games on the PC.
A mission whose premise and/or story doesnāt fit into the canon storyline as decided by the gameās writer(s). I wonder if they are locked until the main story missions are completed? I know that we are supposed to be able to play any story mission in any order the first time we play the game.