Yes, I have tried it a few times, unfortunately the number of players on the M8D Betamaps server tends to drop every time this map comes up, at least when I’ve been on, so there has not been the full number of players any time yet, but rather some 4v4 or 6v6, which are too few.
Just as has been pointed out by among others Cerebrate and Ifurita i think the map is excellent in design, really nice work put into all the small stairs and walkways you don’t notice at first time around but only on 4th or 5th or even later time round. But the map is simply too big. At least unless you are a fully stocked 10v10’ish server and still then I would not be too sure.
There is too much running, especially the spawning in the middle, having to go back to fetch truck, with half the team going the wrong way since they do not know the map (includes me too I should say…) and soon as you get killed you have to start running again. Ok there are a few spawnpoints but it does not seem like auto-changing these works when you take a flag, (or maybe I’ve just been unlucky every time and they’ve been retaken), but so far my opinion of the map is that it mostly consists of running for 5 minutes seeing noone, meeting some sniper uÃ¥ on some rooftop, bridge or whatever, getting killed, and starting to run again.
But like I said, the design is beautiful, imagine this combined with Transmitter and I’d consider playing nothing else :drink:



