I think if you take the time to do one map, you might as well do them all. I think the biggest thing with Bridge is people don’t realize that you can destroy the generator at the midway point with explosive/gun damage.
I always try and blow it up with damage rather than C4, but often I see my team throwing themselves at the obj attempting to plant in failure when they could just shoot it with an explosive or two to finish it off.
Same goes for the EV actually, I’ve seen people wait for their airstrike cool downs so they can finish off an EV that would probably only take a clip or two of shooting at it with your gun… or throw their airstrike moments before an engineer goes to repair the EV… so then they have to wait 40 seconds or so for the cool down to damage the EV.
In the end it all comes down to situational awareness, and a lot of people lack it completely.
That being said, I don’t think they should do a tutorial for each (or any) map.
If they make a tutorial, I think it should focus on game elements instead. Like…
Skyhammer:
You have an airstrike, the enemy EV has just been repaired… what should you do?
-
Throw the airstrike into the air towards some enemies and hope you hit someone.
[list]
[] + You may hit enemies or the EV in the process.
[] - You might hit nothing, and have to wait 40 seconds for your ability cool down.
[/list]
-
Stand in front of the EV and throw the marker directly at the front of the EV (while it is currently being pushed)
- +You will do damage from the initial impact of your explosive to the EV and possibly anyone still near by it.
- +The airstrike may go off and do significant/fatal damage to the EV.
- + You may hit enemies in the process
- - The EV may roll just out of range of the strike and take reduced/no damage at all from the airstrike.
- - The EV may roll over your airstrike marker, covering it which prevents the airstrike from being called it in at all.
- Stand in front of the EV and throw the marker at the point where the EV will be by the time the strike goes off. (while it is currently being pushed)
- + You may catch the EV rolling right into the range of your airstrike causing significant/fatal damage to the EV.
- + You may hit enemies in the process
- - You may risk having the enemy stop pushing the EV causing your airstrike to miss doing little/no damage to the EV.
-
Throw the airstrike at a different angle so the marker covers the entire path the EV is traveling, regardless of it being pushed.
[list]
[] + You will hit the EV, most likely destroying it
[] + You may hit enemies in the process
[/list]
There is clearly one winning answer here, but since many different things can be going on in game you may not always have the time to pick the best option, so you may have to settle for a different option. The benefit however is in knowing which option is best given those different situations.
This doesn’t even need to be a fully fleshed out in game tutorial, it could be a series of questions and pictures helping people to understand why they should, and shouldn’t do certain things.
This could be extended to cover many different roles and situations.