Hello!
Bremen b2 is out. Changes were largely fixes to minor bugs, but there was also a couple of more significant changes based on feedback, such as:
- a new passage into the generator through a ruined building
- an extra fence on the flag stage
- more trees and cover in CP courtyard
- axis team door near the truck leading onto the road.
Changes (from readme):
bremen_b2
- generator icon
- lights
= door goes through roof
= alpha cart wheel
= doors chalked on bottom - passage through to generator
- more damage to buildings
- teamdoor at truck
- shell corner of building above door1
- window behind desk
= close/modify alley
= half height tree blocking door-door LOS
= break up CP courtyard with trees/bushes
= floating windows on building next to allied 1st spawn
b_mapscripthash = 36BAFF5055C76EC1A83A8ABE0D58F038BB100140



GL Dersaidin.