I posted this on the RW forums, thinking they might know since they are working on a bot, but figured it wouldnt hurt to post it here as well.
Since theres only a few active bots nowadays for Q3 it’s difficult to find help with questions about bot development. I’m working on a bot for a big upcoming ET mod and I’ve run across a problem with firing weapons.
My bots update at the servers default 20hz. Each bot calls sets the movement properties and button flags in a usercmd_t struct and calls trap_BotUserCommand. Movement works perfectly, but the bots seem to fire their weapons at about half the speed the weapons should actually fire at.
Anyone know what might be causing this?
Thanks.


