So if you are looking for a HUD here is mine :
Copy paste the bloc text below at the end of your “ShooterUI.ini” and save.
(My documents / My games / UnrealEngine3 / ShooterGame / Config)
Enjoy !
[ShooterGame.SGUIHUDPlayer]
WeaponAmmoPosition=(Align=(V=HA_BOTTOM), Attach=(H=HA_RIGHT, V=HA_BOTTOM, VA=“PlayerHealth”), PixelOffset=(X=511,Y=-60), Skew=0, ShadowOffset=(X=-1, Y=-1))
AbilityCooldownPosition=(Align=(H=HA_CENTER, V=HA_BOTTOM ), Attach=(H=HA_CENTER, V=HA_BOTTOM), PixelOffset=(Y=-40, X=-45), Skew=0, ShadowOffset=(X=-1, Y=-1))
PlayerHealthPosition=(Align=(V=HA_BOTTOM), Attach=(H=HA_RIGHT, V=HA_BOTTOM), PixelOffset=(X=530, Y=85), Skew=0, ShadowOffset=(X=-1, Y=-1))
MinimapPosition=(Align=(H=HA_CENTER,V=HA_BOTTOM),Attach=(H=HA_CENTER, V=HA_BOTTOM),PixelOffset=(X=-170, y=-30), Skew=0)
ObituaryMessageLogPosition=(Align=(H=HA_RIGHT,V=HA_BOTTOM),Attach=(H=HA_RIGHT,V=HA_BOTTOM),PixelOffset=( y=-80), Skew=0)
ChatInputPosition=(Align=(H=HA_LEFT,V=HA_BOTTOM),Attach=(H=HA_LEFT,V=HA_BOTTOM), PixelOffset=(Y=-2), Skew=0)
ConsoleMessageLogPosition=(Attach=(H=HA_LEFT, V=HA_TOP, VA=“ChatInput”), Align=(H=HA_LEFT, V=HA_BOTTOM),Skew=0)
GameWaveTimerPosition=(Align=(V=HA_BOTTOM), Attach=(H=HA_RIGHT, V=HA_BOTTOM, VA=“PlayerHealth”), PixelOffset=(X=504,Y=-100), Skew=0, ShadowOffset=(X=-1, Y=-1))
http://i87.photobucket.com/albums/k159/BomBaKlaK/BANNI7REDB07.png
Care to share? Or are they kept on their default positions?

