bloody new radiant


(Oxygen - o2) #1

i got a problem

i was doing some work with a tank and i think it corrupted when radiant crashed during saving

they have disapeard but they are still there :eek: they can be targeted but they seem to not appear, they shrunk so small

what can i do? :disgust:

i think i managed to get rid of them but:

i get the error “trigger_objective_info has flag overide set but no description” (not exact copy) i havnt seen this until i added my tank

BTW the trigger on the tank dose have a key set for the overide flag, and deketing the key dosnt do anything!


(nUllSkillZ) #2

Make a copy of your map-file.
Then open the copy with a text editor and search for the entity.


(Oxygen - o2) #3

ok

this could take a while :confused:

any way i can speed this up?

ok, i deletd the one on the tank and it works

so what now?


(]UBC[ McNite) #4

Make a prefab of the area where u had your tank and open that prefab in GTK/editor. Its a way smaller area/textfile to search through, you might find things faster this way. I found the entitiy gone psycho in my map when I had a prob like that in the prefab first.

This was the thread on that particular prob:
http://www.splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=9800&highlight=giant


(Oxygen - o2) #5

ok, i found out the problem

the flag was set with no key appear, and the one that did apear was a typo (missed out one of the r’s)

its fixed now, i got sick of 1.5.0 it just cuts out so until they get their act together im staying with 1.4.0