sooooo
I had this error for a while MAX_MAP_VISIBILITY exceeded
made everything detail that should be detail and damn i had many portals left
so i doubled the blocksize… still too many because still had this error
4288 portalclusters
11487 numportals
3065 numfaces
************ ERROR ************
MAX_MAP_VISIBILITY exceeded
so i doubled again and i had 3165 visportals
so now my question…
i changed my _blocksize to 4096 4096
… this way im able to make bsp’s with -vis
but… does this have any negative points?? like heavy FPS lowering or something???
or what else can i do to lower the amount of portals??
anything related to really small blocks with many sides?



