Hi all,
Every Wednesday evening (that means today!) we’ll be opening up the VIP Test servers to everyone in the Alpha with the aim of getting more feedback on the latest in-development map, Canary Wharf.
I’m starting a new thread for each new version since the map is regularly updated. The old feedback thread is here for reference.
Both VIP Test servers will be open from roughly 5pm (UTC) until Thursday mornings. If you do give the map a go, please try and leave feedback along these lines:
[ol]
[li]Which part of the map/objective you like most and why?[/li][li]Which part of the map/objective you dislike most and why?[/li][li]Do you find any particular part of the map useless?[/li][li]Which route/position do you find the most useful when attacking/defending particular objectives?[/li][li]What tactics (if any) do you employ when trying to complete/defend particular objectives?[/li][/ol]


The second part where there’s en elevator is a bottleneck for attack. They’re lucky elevator killed people! (If you stay to close from the double-doors); Plus with 3 people inside it started to get mad with up and down 3x movements. There should be some alternative way, some corridors but just a little bit faster to get through than the longer way near elevator (Some props needed here to take cover, there’s a column in front of elevator but only this one, IMHO).

