I got a silver for bushwacker
Steady
lockon
cooldown
Blishlock and some pistol
Is this card good
I got a silver for bushwacker
Steady
lockon
cooldown
Blishlock and some pistol
Is this card good
Steady and Lock on does not work at the moment, and the Blishlok is too imprecise : no matter how hard it hits, if you can’t hit poop, it’s bad.
At least until the augments are fixed, you better should avoid that card.
It’s also the slowest killing smg in the game at all ranges even if you’re lucky and land every shot.
It’s fantastic if you can land all the early shots as headshots, it requires a skill level that’s out of reach of just about everyone because of its accuracy right now though.
It’s still my smg of choice over anything except the Crotzni though.
This isn’t true after they nerfed it a couple patches ago. Now even if you land every single shot, it kills slower than literally any other SMG in the game. Even if you get all headshots, it kills slower than any other SMG in the game. Couple that with the lowest RoF of all the SMGs, the highest spread of all the SMGs, and the longest reload of all the SMGs and you’ve got yourself one extremely obsolete gun.
This isn’t true after they nerfed it a couple patches ago. Now even if you land every single shot, it kills slower than literally any other SMG in the game. Even if you get all headshots, it kills slower than any other SMG in the game. Couple that with the lowest RoF of all the SMGs, the highest spread of all the SMGs, and the longest reload of all the SMGs and you’ve got yourself one extremely obsolete gun.
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Sorry but that statement is not true.
The Blishlok has a lower TTK than other SMGs in several cases.
it has the lowest TTK against Vassili, (Phoenix) compared to all other SMGs.
it beats both the Hochfire and the KEK-10 when it comes to 90 HP mercs and Rhino.
it has the upper hand against crotzni and smg-9 when it comes to 120 HP mercs.
It is however the worst choice against 110 HP Mercs, Fragger and (Thunder).
Atleast from a pur TTK standpoint the Blishlok is a good choice in quite a few pairings. Ofcourse as both you and @Ghosthree3 pointed out landing those headies is the hard part of the equation.
This isn’t true after they nerfed it a couple patches ago. Now even if you land every single shot, it kills slower than literally any other SMG in the game. Even if you get all headshots, it kills slower than any other SMG in the game. Couple that with the lowest RoF of all the SMGs, the highest spread of all the SMGs, and the longest reload of all the SMGs and you’ve got yourself one extremely obsolete gun.
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Sorry but that statement is not true.
The Blishlok has a lower TTK than other SMGs in several cases.
it has the lowest TTK against Vassili, (Phoenix) compared to all other SMGs.
it beats both the Hochfire and the KEK-10 when it comes to 90 HP mercs and Rhino.
it has the upper hand against crotzni and smg-9 when it comes to 120 HP mercs.
It is however the worst choice against 110 HP Mercs, Fragger and (Thunder).
Atleast from a pur TTK standpoint the Blishlok is a good choice in quite a few pairings. Ofcourse as both you and @Ghosthree3 pointed out landing those headies is the hard part of the equation.[/quote]
I see where you’re coming by looking at it one merc at a time, but that doesn’t paint the full picture. The truth is there is damage drop off on all the SMGs and just because at point blank the blishlok will kill certain mercs faster than other SMGs doesn’t mean this is true at all or even most ranges. That’s why in my opinion, just based off pure DPS and to some extent my own experience, the blishlok is the slowest killing SMG in the game.
With that being said, its TTK isn’t that much lower than some of the other SMGs and in my opinion the thing that really makes it bad is it’s very high spread increase. It just makes it impossible to consistently get headshots at anything other than point blank range unless you shoot in short bursts.
The Blish has 36 damage headshots. That means it kills up to Vasilli in 3 bullets, and a slightly wounded Sawbones as well.
If you can line up the shots for the first 3 you just plain win. You argue that the TTK is higher than other smgs, that’s true. But where you deal 108 damage in 3 bullets with the Blish other smgs take up to twice as many. Yes they’re fired faster, but keeping perfectly on your targets head constantly is harder than just having to be on it during slightly longer spaced out shots. It’s really hard, and almost no one can do it. But if you can get into the rhythm of the shots it’s actually more forgiving.
So yes in theory other guns have a much lower TTK. But in reality you’re almost guaranteed to miss some of the shots, possibly raising the TTK beyond the Blish if you can land the first 3 properly. 3 is a smaller ask than 5 or even 6.
The problem as stated, is that it’s just really hard to use, and it is not forgiving if you mess up. If you miss those first 3 shots you’re pretty much screwed because of the outrageous bloom on the gun. It’s definitely not a gun you can spray and pray with.
I don’t like having to use it against the fast mercs. The
lower rate of fire makes it tougher to use, for me anyway.
Anyone slower than the fast mercs it’s just fine for me.
Especially bigger targets like skyhammers and fraggers.
[quote=“Ghosthree3;41357”]The Blish has 36 damage headshots. That means it kills up to Vasilli in 3 bullets, and a slightly wounded Sawbones as well.
If you can line up the shots for the first 3 you just plain win. You argue that the TTK is higher than other smgs, that’s true. But where you deal 108 damage in 3 bullets with the Blish other smgs take up to twice as many. Yes they’re fired faster, but keeping perfectly on your targets head constantly is harder than just having to be on it during slightly longer spaced out shots. It’s really hard, and almost no one can do it. But if you can get into the rhythm of the shots it’s actually more forgiving.
So yes in theory other guns have a much lower TTK. But in reality you’re almost guaranteed to miss some of the shots, possibly raising the TTK beyond the Blish if you can land the first 3 properly. 3 is a smaller ask than 5 or even 6.
The problem as stated, is that it’s just really hard to use, and it is not forgiving if you mess up. If you miss those first 3 shots you’re pretty much screwed because of the outrageous bloom on the gun. It’s definitely not a gun you can spray and pray with.[/quote]
No offense but that argument makes no sense. It’s easier to hit fast moving targets with faster shooting guns because there’s less of a chance for them to move “between” your bullets. It’s much more forgiving if you miss because missing one shot with a fast firing gun increases your min ttk much less than it would if you miss with a slow firing weapon (much more time for the follow up shot to come out).
Yes fast firing weapons are more forgiving. But saying that the slower it fires the more likely you’ll miss the follow up shot is dumb. Consider a shotgun, a good player isn’t going to miss a single shot, yet it fires far slower than the Blish.
I guess it depends how well you deal with each style of aiming. If you can stick to people like glue and track perfectly then yeah, of course a fast firing weapon with a lower TTK is going to be better.
But if you can’t do that but are able to adjust your aim frequently to line up with a rhythm, perhaps you will do better with the Blish.
EDIT: If you are going to pick a weapon purely on which has the lowest TTK then you may only pick about 3 guns in this game depending on what’s available. There’s more to it than just TTK.
I didn’t say you’re more likely to miss the follow up shot, I said if you miss, then the follow up shot takes longer to come out for a slow firing weapon than a fast firing weapon. This means the increase in your TTK will be much higher, percentage-wise, with a slow firing gun than it would be if you miss one shot with a fast firing gun.
This is how every good player aims with any gun that isn’t a one shot kill or a gun that you use while pillaring off a corner (basically anything that’s not a pump shotgun or a bolt action sniper). Just watch any pro CS player or even the competitive DB players. It’s also why pretty much every competitive player has a much lower sensitivity than most casual players.
That’s true, yes, sorry I misread.
It’s how every player tries to aim yes. But it’s quite difficult to get a high % of hits and only the best of the best break 50% against people that can dodge properly.
I don’t want to say this gun is amazing because honestly, I’m hoping for a small buff but holy shit, whenever I’m able to “get in the zone” this thing treats me better than any other. I have so many better weapon cards but I just keep coming back for those miracle moments.
With the Blishlok I prefer to tap fire for head shots as the slow ROF makes it hard to line up consistent shots on a moving target full auto. Probably obvious to most but using it that way really helped me see the potential of the weapon.
Yeah when those headshots do line up it’s amazing. It’s too rare to be consistent though, sadly.
The Blishlok works rather well, it requires a very special touch, though.
And no, it’s not just aim. It’s movement and positioning control, taking advantage of the TTK/DPH attribute of the weapon.
I have actually been using the blishlok for a day now, and i have to say it feels perfectly fine for me. The damage is insane, on par with an assault rifle, and the accuracy seems fine for me. The only real problems I have are the ammo capacity, the terrible ironsights, and the annoying firing sound.
Maybe I’m just too comfortable with it, can anyone point out the faults?
I usa aura with bishlock 90% of the time i play. It does not do insane amount of damage and slow rate of fire. The damage is not insane. Its slow rate allows for more accurate shot. Its only a good weapon once you work through its many flaws. Which sounds funny. I like the gun but it isnt a good weapon i have to work for kills any merc over 100hp compared to all the other guns. I prefer to have the nader smg. .