Hi there. Love this game, possibly tooo much, and thought I’d try my hand at making a map for me and my buddies to enjoy. I’ve created a few a few buildings and a dynamitable objective and complied and tested it all successfully, after much pulling hair and reading of these pages.
I was just wondering if there is a way to blend textures on brushes that make up buildings. My buildings all look very plain and standard. i was just trying to find a way to make them look a bit more interesting.
I know with EasyGen, or whatever, you can blend the textures of the terrain, but I was wondering if there was an easy way to do this on the brushes of the buildings? I was having a run around Oasis on my own last night, and I noticed in the Old City square that the tops and bottoms of the buildings are a different texture from the rest, but they seem to blend well together into the rest of the walls, and are unnoticable. :???:
Any ideas? Forgive me if I am being dumb!
