I’m trying to get the exporter to work myself. In blender everything works great, however the texture on the .md3 is complete smudge/uniform colour.
When I import it back into blender it shows up without a UV map.
I don’t think, that the problem is the model, but rather the importer/exporter? It was created for 2.6.9 and I’m using 2.7.7 after all.
However, I remember that it worked when I imported ischbinz’ Tiger tank (md3) into blender. Modified it and exported it as md3 again.
I’ll do some investigating myself and let you know if I find something. If anyone else has an idea, it would be even better.