Ok Its been a while since Bighogins has posted but now that we have some players on the US servers I can give you guys a piece of my mind on whats going on. First thing since this new patch came out, the objective looks like a 5 gallon milk jug and if you hit someone with it, it should do a ton of damage and the visual should be there skull getting crushed. If you make the doc runner defense less its going to make the game need to be played 7v7 to compensate for the runner to be escorted. Not a good competitive move in my opinion better off switching it back.
Second issue Hogins would like to talk about is the land mines. I understand giving classes attributes but having to run around and worry about land mines slows play down. Along with the shot gun being over powered for some small female character armed to the teeth with it. While the soldier is made slow and has a hunch back of Notre Dame look. BigHogins does not approve of this addition to the Engineer class.
Third thing is at this point in the testing we should be making positive changes not going to a polar opposite. The game was solid when the last patch came out. Now some of the maps have a deep fog on it. Not sure how that was so drastically changed. I understand that Inferno says he has a higher mastery maybe he could fix it.
Fourth and final thing for tonight. The soldier primary weapon and secondary weapon need to be flopped. Why would Bighogins ever want to start out with a pee shooter. Give Bighogins the Gatling gun and let him bull people over. I dont have the patience to have to switch every time I spawn or get revived. What the hell is this Russia?
Please splash damage switch back to the previous patch and call it a night.