[QUOTE=Rex;474414]I want to highlight some of the biggest flaws for the current maps:
Waterloo:
It’s good that you opened up a new route for the spawn corridor, though the miserable choke point moved only a few meters back! I think there’s not much to say here, as we have only one (!) way to get out and can get shot from everywhere. A real pain in the ass on public, once defenders set up a good defense here. It’s just brainless dying then and no nades made it even harder.
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This is pretty much the most annoying map design issue for me right now.



