[spoiler]https://www.youtube.com/watch?v=nxU2UjAjN24[/spoiler]
Draft
HP: 110
Speed: 500 (greater than Aura and Sparks btw)
Gender: Female
Role: Assault
(Q) Ability 1: Blackfrost Grenade
Draft throws a cocktail of liquid nitrogen and gelling agent to create a field of black ice wherever it lands. This ice preserves momentum of any person that walks into it, thus hindering mobility for that player. When the player moves at full velocity out of the ice field they would be affected as if they were recovering from a long jump.
Black ice also prevents jumping, doubles fall damage, and cuts fall damage distance requirements in half. You’d be lucky to not outright die if you land in the stuff.
(E) Ability 2: Bicycle Ride
Draft’s speed can increase to her maximum potential but at the cost of both accuracy and control, as her means of mobility also is altered by her momentum and there is also the fact that she can’t jump in this state. However, she would be able to carry another merc, regardless of their size or base mobility, on the back seat.
An ally that wants to take a ride on the bicycle has to press F when near the seat. In this mode they are restricted to only using their secondary weapon until they get off the bicycle, which they could do when they press F again.
Both Draft and her passenger can attack enemies via their sidearms, and sidearm mobility isn’t a factor in how fast the bicycle goes. However, Draft’s ability to shoot enemies is restricted in the same matter as a mounted MG, where she can’t shoot enemies that are behind her. The ally is however unaffected.
(Passive) Ability 2: Down Time
Draft reloads both her primary and her secondary at the same time.
Primaries:
Blishlock
Hochfir
SMG-9
Secondaries:
HK MK23
Colt
M9
Melee weapons:
Light stuff. Only light stuff.
Someone came up with an incredibly horrible scenario involving this class that I think should be prevented.