Best x3 augment


(Killerbannapple) #1

If augments could stack up to 3 times, what augment would you use. For example you could have drilled for all 3 augments slots which would give you 60% faster reload. Some augments that don’t include numbers like double time, pineapple juggler, guardian angel, etc would not stack. Springy would allow you to jump up to 5 times, and try hard would give 30hp per death without a kill with a cap of 90. I’m not suggesting that this should be possible, this is just theoretical.

I personally would want either tough(99% shorter delay before healing) which would give constant Heath regeneration while taking damage, mechanic(160% repair speed) so I could do the objective at nearly the speed of engineers(200%), or fast spin/ice cold on rhino.


(Ardez1) #2

If we are talking anything here and just for the lulz… Unshakeable. 60% damage mitigation against explosions. You can’t blow me up that easily!!! :smiley:


(BananaSlug) #3

pineapple juggler c:


(Jostabeere) #4

Oh boy. A Nitros Rhino would be the dream.
Big Ears for the paranoid one of course.
Gigantic health stations with bigger AoE radius.
Lock-On for instant turret kills.


(HoopleDoople) #5

Get Up would have to be a strong contender. It was hugely important before the nerf and still not bad at 30%. Being able to no-charge revive allies at 90% health would make medic trains nearly unstoppable, particularly since we’ve nerfed insta-gib.


(Mr-Penguin) #6

Quick Charge

Near instant REVIVR full damage/revive shots. Fun!


(sentimentalDime) #7

Ya’ll are forgetting Explodydendron… I’d be like launching mini nukes with the Fat Man (Sorry been playing too much Fallout 4)


(Jostabeere) #8

Do you even MIRV bro?


(Mr-Penguin) #9

Do you even MIRV scrub?[/quote]

Do you even GRA mini nuke Tiny Tots?


(Trestos) #10

Phantom with M4, Revolver and Kukru
Undercover, Chopper, Quick Slash :slight_smile:


(Drcipres) #11

Potent packs as aura 2good4bekilled


(Haki) #12

I would have a Skyhammer loadout that has extra supplies three times so I can always support my team. :slight_smile:

Jokes aside…
I’d want a Sparks with cricket bat and three times quick slash, so I can beat the fuck out of everyone :smiley:


(Diosito) #13

This perspective (x3) is obscene for any explosives related augment, tho, no more than my ideal Loadout Card for Nader or Rhino :smiley:

Abbadon
Abaddon


(SiegeFace) #14

[quote=“Jostabeere;111303”]Oh boy. A Nitros Rhino would be the dream.
Big Ears for the paranoid one of course.
Gigantic health stations with bigger AoE radius.
Lock-On for instant turret kills.
[/quote]

Nitro Rhino

Big ears I would love has I have trouble hearing enemies running up behind me but I have no trouble hearing people shooting on the other side of the map…fix please.

I haz nuzzin for the other two.


(HunterAssassin5) #15

extra supplies on all the booms!


(Gung-ho) #16

Try hard - three deliberate deaths and then drive the enemy mad the rest of the map with +90hp


(Thai-San) #17

3 x Extra Supply Sawbonez would be awesome (MedKit spam ftw) and 3 x Copper Phantom/Arty “I don’t even need a GUN!”


(Rewolf) #18

3x Enigma. I’m unspottable!


(SereneFlight) #19

Cool :stuck_out_tongue:
Flying Pig… so… would we get health instead?
Mechanic because fuck engineers
Quick Eye… moving faster when iron-sighting… awesome!
Steady: Tale of the Indestructible Turret
Tough… (almost) instant health regen <3
Untrackable lolololol


(Eox) #20

Triple fail safe on Fletcher for the ultimate sticky jumping experience.