The OP ‘Remote grenade(s)’ that Fletcher has.
Next to no delay to arm, just enough time to throw and then detonate, and he gets 3 of them, Fragger, a grenade specialist, only gets one grenade. proxy, 2 mines that take a few seconds to arm before they are active, and she can only place, not throw. Fletcher is in a league of his own really. and any average skilled player is able to get him to the top of the leader board too.
Fletcher is used in a way that kinda makes the concept of sticky bombs pointless, they are very rarely used in a way I’m sure was intended. it’s not often you see Fletcher players using them as traps. they are 9/10 used as 'nades.
It just bugs me that the developers altered the burst fire weapons in order to push fire support mercs to be at a distance, intended for ranged combat. Yet no one bats and eye at the guy that uses trap weapons as grenades.
either give them more of a arming time, or reduce the distance they can be thrown drastically.
For me he is by far the most questionable merc, but people are just praising him for some reason.