Ok, it’s neither the date when SD started the development of XT, nor the date of its actual release(obviously), but it’s one year(and a couple days) since the first lucky community members got their hands on this great game, for the first time.
So far, for me the most impressive things, since the pre-alpha launch, are:
-That SD is really taking their time to release a extremely polished game. I would’ve never ever thought, that the testing would go on for more than three quarters of a year.
-It’s just great to see how this game evolves and that SD had even allowed us to see XT in it’s very early, barebone, state. Usually people hate it to have someone peek over their shoulders whilst they are just in the middle of creating something(especially in terms of doing art), but not SD, obviously. I’m really grateful for the trust they’ve put in us.
-The professional and modest way in wich they’ve encountered even the most dumbf**ked/offensive/false/senseless/aggressive and annoying threads and posts*.
*I’m not excluding myself here 
With that been said, Happy B-Day XT





