Beerrun


(detox) #1

*** NOTE: Thanks to Li-sp|der for his time and effort on the command map! ***

Purpose:
This map is geared toward competitive 6v6 gaming and will be used in both TWL and CAL preseasons starting in a few weeks.

Comments:
This is my first map ever, and thus all tips you can give will help me a ton.

Overview:
With the help and support of many respected mappers in the community, I have brought my brainstorm to 3-D life. I would like any and all thoughts you can provide on the map.

Welcome to beta 6! Feel free to put this on any servers for testing. If you have ANY thoughts/ideas/complaints/etc either post them here or find me on irc at #twl_et.

And here we go…

QUICKLINK: http://www.the-detox.com/Downloads/Maps/Beerrun/beerrun_b6.rar

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Story*****

The Axis have a super secret underground brewing facility where they have just created the most amazing beer in the world. This beer must be stolen by the Allies and brought back to the great USA for duplication and mass distribution (since we are rarely able to create a master brew formula to rival that of those damn Axis). There are currently only 2 kegs in the entire world filled with this distinct beer recipe. If the allies get both kegs to the truck quickly, they will be able to escape and save the world. If they fail… well, I think we all know what happens if they fail.

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*** www.the-detox.com ***


(Junkers) #2

A bit offtopic,

But Belgian beer is waaaaaay better than German :stuck_out_tongue:


(Gringo Starr) #3

Cool idea detox, and nice execution!

And Junkers…damn straight! Chimay or Corsendonk all the way.


(detox) #4

I should note that since I started learning GTK and mapping with this map that I have made some mistakes that would take a complete rebuild to fix. These issues are not ruining the map, but they are noticable to experienced mappers (those trying to help with the command map :D).

Iffy has been giving me the “complete mapping guid for nubs” and with his help has kept me on track. I must give him huge support for all of his help.


(Oxygen - o2) #5

very nice idea

just dont let homer simpson be on allied tem :stuck_out_tongue:


(Xam) #6

Kewl!

Mirror: Beerrun (beta 6) @ ETGamers.com


(detox) #7

Thanks for the mirror!

After feedback from TWL and CAL preseason, I will make this into a _final.

Also note:

This file will allow you to view the new command map without me having to release a new compile of the map.

To Use:

Download THIS FILE and extract the contents into your etpro folder.

new command map

special thanks to Li-sp|der for his work on this command map


(Fusen) #8

looks smart and I’ve heard its quite a good comp map


(nedd3h) #9

Does anyone know if this happened? The latest version I could find was beta 7a.
What’s with the Arena versions being 4MB smaller? …downloading now
http://www.new-etmaps.de/modules.php?name=Maps_B-C


(Ifurita) #10

Source got lost in a system crash. beta7a is the last version you will see


(IvyKIll4) #11

Does Anyone know if this map works in ET 2.55 … I have played it many times in 2.60 but I currently have an ETPub server that I would like this map to be on our server …

but one map on my rotations crashes my server and I am not sure which one :S

If anyone knows here are my campaigns and their maps … I am searching too for what map could possibly cause a crash … thx for ur help

Camp1: oasis / voilegarde_b3 / caen / loffys_tram1 / et_beach / et_ice / frostbite / braundorf_b4 / supplydepot2 / fueldump

Camp2: Radar / beerrun_b7a_0331 / Venice / saberpeak_final / baserace_b3a / adlernest_b7c / reactor_final / aci_mor_mod1 / townsquare_final / goldrush


(nedd3h) #12

change beerrun_b7a_0331 to beerrun_b7a

pack name = beerrun_b7a_0331.pk3
map name = beerrun_b7a