Im making a Mines of Moria map, and i have been having some problems getting a shader to work that makes a cylinder translucent and give off light. Sooo… i was wondering if someone could get a shader worked up that would do that, because ive been using fog… but its just not working right, and its a bit too thick. i need something a little more opaque.
http://ut2k3net.com/cazor/screenshots/shot0011.jpg
Thats what i got right now. And tha other shader i used did work on a brush either, so i really messed it up 
Thanks! 