Sorry if this has been talked about before, but I think I found this last night.
If you’re scoped (COGA for me) and you fire a shot while still holding in the AIM button, your scope jumps around as your character works the bolt. But if you fire while scoped, and then immediately zoom out the next bullet has already been chambered and no animation is played. It means re-scoping for each shot, but this shouldn’t be happening.
Important note, I was also inebriated while this was going on, so if anyone can confirm this…
:rolleyes:
