@Mc1412013 To be fair that’s on me. I’ve been away on holiday and have had a lot to catch up on since my return.
Still investigating the i3D.net banning issue. Having had a look through an affected owner’s server logs with a couple of members from the old Dirty Bomb team, I’ve identified a line which explains what I think may explain the ban.
ScriptLog: Banning player for 16 gametime sync violations.
Within the server code we have gameplay violation checks that exist to prevent players from attempting various dangerous (to the game) tasks. Things such as speed hacking, shooting through walls etc. Looks like for some reason the host in this case was being flagged and banned just after entering the lobby as a result of these checks.
Further investigation will happen but given this seems to be a flag being hit in the code, there’s not all that much I can do. I’ll also be following up with i3D.net to double-check that it’s not something in their set-up causing these kicks.
What can you do? For now, please keep a recording of what time and how often this happens to you, and sync with me on the weekly, that would be a great help.