Balancing -Angela Merci- ... and other suggestions


(tinker) #1

Hey guys, it’s me again.

I’d suggest a little rework on Angela Merci.

as i said a lot of times already, i played a lot yet and think i can say much about the balancing here.

i especially played alot vs my brother who has taken angela merci as first character.
I think i am no pro or something and i don’t wanna pose around but i won nearly all games yet. especially vs Angela Merci as first pick. and i did not buy any IAP yet, only Archi a few minutes ago when i got the 32k to give my Dave a better gun and having a second pick if im bored :slight_smile:

I’ve picked Sneaky Pete (hehehe), just as info.

SHE (Angela Merci) needs to be faster, have more energy or get another starting gun or even a second starting gun so that you(compared to Pete and Big Tim ) get more money/more choices for picking her.
I think pushing her Aura get’s her unbalanced but with her in the team the damage is missing a LOT.
you rarely kill an enemy within one turn if hes not in the direct view of all 3 of your characters or so.

well, that’d be my suggestion yet, but look at it yourself.

another suggestion having not much to do with the gameplay at all:
is there a possibility you could add a “download movie” after each game. i have nearly 0 idea of programming and stuff but it would be nice to have a movie you could download after a game to show friends, for yourself, analyze of games or for youtube / discussions and demonstrations.
“EVEN” a clicking through shortvideo / pictures would be nice … like clicking “next” and seeing the next action ig via a short video ( like it’s shown when the enemy made his turn and your up) or a picture.
this would give you the opportunity to see the game even if your not there or have no video (like in chess with it’s shortcuts)

that would be awesome -

and i have one more question: what are the levels of the characters for / what is meant " per ability Level" at teamspirit???

with friendly regards
tinker :slight_smile:


(tinker) #2

I just found something else scary
the backflash aura shines at my “ghost” sniper in range of the commander on my brothers turn, so he actually did see / may see where my agent is when a aura hits him … wtf :smiley:

with friendly regards
me :slight_smile: