So ! here is the biggest problem of BRINK !
That’s a really big problem !
So many teams who play in competition make a draw !
in public it’s a big problem to !
Defense have a huge advantage due to the location of there spawn (ccity / reactor …) and there respawn time ! Lot of player in all the forum I go says the same !
I know maybe 20 peoples who love the game and stop playing it cause there boring to be powned at the spawn
When the 2 sides (stopwatch) are stuck at the first obj !! more than 75% of the fight finish by a draw…
where is the pleasure when major part of the team get powned at the first obj 80% of the time ?
You really need to do something about that ! or your game is dead cause peoples want fun and here is a big problem !
BRINK need a real balance !! or I have a big doubt on is futur dlc or not dlc.
if you speak french you can check over here a read a lot of thing who say the same !
http://www.brink-france.fr/brink-si-bien-que-ca-t1188.html
last week on steam all my friends playing BRINK and now they stop playing and return to they old game (ETQW / counter / L4D etc …) they play about 1 week and let the game down cause there were boring about all I say before !
but we are all really desapointed about your game SD ! is fun he got potential but right now your game is unfinished / unpolished and totaly unbalance !! where is the AAA shooter you speak about ? and your major point in the interview was the balance ! and I say it’s a big fail !
NEED SOME FIX !!!
If you want your game alive you need to make something about the balance.