b****y lorry saga


(mrfin) #1

ok…problem is when the truck gets damaged after it has reached its destination and an engineer fixes it - the game crashes

Any ideas/pointers much appreciated

here is the script:


// **********************************************
// ****************** TRUCK STUFF ***************
// **********************************************

truck_smoke
{
	spawn
	{
		wait 300
		attachtotag truck tag_wfront
		setstate truck_smoke invisible
	}
}

// sound "thread"
truck_engine
{
	spawn
	{
		wait 200
		attachtotag truck tag_wfront

		trigger truck_engine sound_idle
	}

	trigger start
	{
		trigger truck_engine sound_start
		wait 950
		trigger truck_engine sound_move
	}

	trigger stop
	{
		trigger truck_engine sound_stop
		wait 950
		trigger truck_engine sound_idle
	}

	// ========================================
	// sound events
	trigger sound_idle
	{
		playsound sound/vehicles/truck/truck_idle.wav looping
	}

	trigger sound_start
	{
		stopsound
		playsound sound/vehicles/truck/truck_revup.wav volume 96
	}

	trigger sound_move
	{
		playsound sound/vehicles/truck/truck_move.wav looping
	}

	trigger sound_stop
	{
		stopsound
		playsound sound/vehicles/truck/truck_revdown.wav volume 96
	}

	trigger sound_death
	{
		stopsound
		playsound sound/vehicles/truck/truck_stop.wav volume 96
	}

	// ========================================
	// ========================================
}

truck_build
{
	spawn
	{
		wait 500

		attachtotag truck tag_wback
	}
}

truck_construct
{
	spawn
	{
		constructible_class 2
		constructible_health 1050
		constructible_constructxpbonus 10
		constructible_destructxpbonus 10
	}

	built final
	{
		alertentity truck
		trigger truck wheels_forward 
		trigger truck_engine start
		wm_announce "The Truck has been repaired!"
	}
}

// digibob: ok, for once i'm gonna PLAN this one, so NOTHING WILL BREAK EVAR
// ============================================================================
// accum 0, gold bars collected
// accum 1
//  - bit 0: barrier 1 status 	( 0 = destroyed, 	1 = built 		)
//  - bit 1: barrier 2 status 	( 0 = destroyed, 	1 = built 		)
//  - bit 2: spline status 		( 0 = not moving, 	1 = moving 		)
//  - bit 3: stuck check flag 	( 0 = not stuck, 	1 = stuck 		)
//  - bit 4: script lockout 	( 0 = no lockout, 	1 = lockout		)
//  - bit 5: blank 				( 									)
//  - bit 6: temp register 		(XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX)
//  - bit 7: death status 		( 0 = alive, 		1 = dead		)
//  - bit 8: player check 		( 0 = players, 		1 = no players	)
//  - bit 9: visible state		( 0 = alive, 		1 = dead		)
// accum 2, blank
// accum 3, current movement loop position
// accum 4, stop counter
// accum 5, blank
// accum 6, blank
// accum 7, blank
// ============================================================================
// spline points are tspln_X with X = 1 to 23
// ============================================================================
// wheel events:
//  - wheels_forward
//  - wheels_backward
//  - wheels_stop

truck
{
	spawn
	{
		faceangles 0 90 0 50
	}

	// ========================================
	
	trigger wheels_forward
	{
		trigger truck_bwheel2 forward
		trigger truck_fwheel forward
	}

	trigger wheels_backward
	{
		trigger truck_bwheel2 backward
		trigger truck_fwheel backward
	}

	trigger wheels_stop
	{
		trigger truck_bwheel2 stop
		trigger truck_fwheel stop
	}

	// ========================================
	// ========================================

	// ========================================
	// movement

	trigger move_check
	{
		trigger truck stuck_check
		accum 1 abort_if_bitset 3

		trigger truck dispatch
	}

	trigger move
	{
		trigger truck move_check

		trigger truck move
	}

	// ========================================
	// ========================================


	trigger run_continue
	{
		trigger truck deathcheck
		trigger truck stopcheck
		trigger truck move
	}

	trigger run_1
	{
		accum 1 bitset 2
		followspline 0 tspln_1 125 wait length 304 wait roll 0 2 dampin
		accum 1 bitreset 2

		accum 3 set 1

		trigger truck run_continue
	}

	trigger run_2
	{
		accum 1 bitset 2
		followspline 0 tspln_2 125 wait length 304 wait roll 2 -1 dampout
		accum 1 bitreset 2

		accum 3 set 2
		trigger truck run_continue
	}

	trigger run_3
	{
		accum 1 bitset 2
		followspline 0 tspln_3 125 wait length 304 wait roll 1 -1 dampout
		accum 1 bitreset 2

		accum 3 set 3

		trigger truck run_continue
	}

	trigger run_4
	{
		accum 1 bitset 2
		followspline 0 tspln_4 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 4
		trigger truck run_continue
	}

	trigger run_5
	{
		
		accum 1 bitset 2
		followspline 0 tspln_5 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 5
		trigger truck run_continue
	}

	trigger run_6
	{
		accum 1 bitset 2
		followspline 0 tspln_6 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 6
		trigger truck run_continue
	}

	trigger run_7
	{
		accum 1 bitset 2
		followspline 0 tspln_7 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 7
		trigger truck run_continue
	}

	trigger run_8
	{
		accum 1 bitset 2
		followspline 0 tspln_8 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 8
		trigger truck run_continue
	}

	trigger run_9
	{
		accum 1 bitset 2
		followspline 0 tspln_9 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 9
		trigger truck run_continue
	}

	trigger run_10
	{
		accum 1 bitset 2
		followspline 0 tspln_10 125 wait length 304 wait roll 0 -2 dampin
		accum 1 bitreset 2

		accum 3 set 10
		trigger truck run_continue
	}

	trigger run_11
	{
		accum 1 bitset 2
		followspline 0 tspln_11 125 wait length 304 wait roll -2 0
		accum 1 bitreset 2

		accum 3 set 11
		trigger truck run_continue
	}

	trigger run_12
	{
		accum 1 bitset 2
		followspline 0 tspln_12 125 wait length 304 wait roll -2 -1 dampin
		accum 1 bitreset 2

		accum 3 set 12
		trigger truck run_continue
	}

	trigger run_13
	{
		accum 1 bitset 2
		followspline 0 tspln_13 125 wait length 304 wait roll -3 0 dampout
		accum 1 bitreset 2

		accum 3 set 13
		trigger truck run_continue
	}

	trigger run_14
	{
		accum 1 bitset 2
		followspline 0 tspln_14 125 wait length 304 wait roll -3 +3 dampout
		accum 1 bitreset 2

		accum 3 set 14
		trigger truck run_continue
	}

	trigger run_15
	{
		accum 1 bitset 2
		followspline 0 tspln_15 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 15
		trigger truck run_continue
	}

	trigger run_16
	{
		accum 1 bitset 2
		followspline 0 tspln_16 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 16
		trigger truck run_continue
	}

	trigger run_17
	{
		accum 1 bitset 2
		followspline 0 tspln_17 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 17

		trigger truck run_continue
	}

	trigger run_18
	{
		accum 1 bitset 2
		followspline 0 tspln_18 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 18
		trigger truck run_continue
	}

	trigger run_19
	{
		
		accum 1 bitset 2
		followspline 0 tspln_19 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 19
		trigger truck run_continue
	}

	trigger run_20
	{
		accum 1 bitset 2
		followspline 0 tspln_20 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 20
		trigger truck run_continue
	}

	trigger run_21
	{
		accum 1 bitset 2
		followspline 0 tspln_21 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 21
		trigger truck run_continue
	}

	trigger run_22
	{
		accum 1 bitset 2
		followspline 0 tspln_22 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 22
		trigger truck run_continue
	}

	trigger run_23
	{
		accum 1 bitset 2
		followspline 0 tspln_23 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 23
		trigger truck run_continue
	}

	trigger run_24
	{
		accum 1 bitset 2
		followspline 0 tspln_24 125 wait length 304
		accum 1 bitreset 2
		
		accum 3 set 24
		trigger truck run_continue 

	}

	trigger run_25
	{
		accum 1 bitset 2
		followspline 0 tspln_25 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 25
		trigger truck run_continue 
	}
	trigger run_26
	{
		accum 1 bitset 2
		followspline 0 tspln_26 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 26
		trigger truck run_continue 
	}
	trigger run_27
	{
		accum 1 bitset 2
		followspline 0 tspln_27 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 27
		trigger truck run_continue 

	}
	trigger run_28
	{
		accum 1 bitset 2
		followspline 0 tspln_28 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 28
		trigger truck run_continue 

	}
	trigger run_29
	{
		accum 1 bitset 2
		followspline 0 tspln_29 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 29
		trigger truck run_continue 

	}
	trigger run_30
	{
		accum 1 bitset 2
		followspline 0 tspln_30 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 30
		trigger truck run_continue 

	}
	trigger run_31
	{
		accum 1 bitset 2
		followspline 0 tspln_31 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 31
		trigger truck run_continue 

	}
	trigger run_32
	{
		accum 1 bitset 2
		followspline 0 tspln_32 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 32
		trigger truck run_continue 

	}
	trigger run_33
	{
		accum 1 bitset 2
		followspline 0 tspln_33 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 33
		trigger truck run_continue 

	}
	trigger run_34
	{
		accum 1 bitset 2
		followspline 0 tspln_34 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 34
		trigger truck run_continue 

	}
	trigger run_35
	{
		accum 1 bitset 2
		followspline 0 tspln_35 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 35
		trigger truck run_continue 

	}
	trigger run_36
	{
		accum 1 bitset 2
		followspline 0 tspln_36 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 36
		trigger truck run_continue 

	}
	trigger run_37
	{
		accum 1 bitset 2
		followspline 0 tspln_37 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 37
		trigger truck run_continue 

	}
	trigger run_38
	{
		accum 1 bitset 2
		followspline 0 tspln_38 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 38
		trigger truck run_continue 

	}
	trigger run_39
	{
		accum 1 bitset 2
		followspline 0 tspln_39 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 39
		trigger truck run_continue 

	}
	trigger run_40
	{
		accum 1 bitset 2
		followspline 0 tspln_40 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 40
		trigger truck run_continue 

	}
	trigger run_41
	{
		accum 1 bitset 2
		followspline 0 tspln_41 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 41
		trigger truck run_continue 

	}
	trigger run_42
	{
		accum 1 bitset 2
		followspline 0 tspln_42 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 42
		trigger truck run_continue 

	}
	trigger run_43
	{
		accum 1 bitset 2
		followspline 0 tspln_43 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 43
		trigger truck run_continue 

	}
	trigger run_44
	{
		accum 1 bitset 2
		followspline 0 tspln_44 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 44
		trigger truck run_continue 

	}
	trigger run_45
	{
		accum 1 bitset 2
		followspline 0 tspln_45 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 45
		trigger truck run_continue 

	}
	trigger run_46
	{
		accum 1 bitset 2
		followspline 0 tspln_46 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 46
		trigger truck run_continue 

	}
	trigger run_47
	{
		accum 1 bitset 2
		followspline 0 tspln_47 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 47
		trigger truck run_continue 

	}
	trigger run_48
	{
		accum 1 bitset 2
		followspline 0 tspln_48 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 48
		trigger truck run_continue 

	}
	trigger run_49
	{
		accum 1 bitset 2
		followspline 0 tspln_49 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 49
		trigger truck run_continue 

	}
	trigger run_50
	{
		accum 1 bitset 2
		followspline 0 tspln_50 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 50
		trigger truck run_continue 

	}
	trigger run_51
	{
		accum 1 bitset 2
		followspline 0 tspln_51 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 51
		trigger truck run_continue 

	}
	trigger run_52
	{
		accum 1 bitset 2
		followspline 0 tspln_52 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 52
		trigger truck run_continue 

	}
	trigger run_53
	{
		accum 1 bitset 2
		followspline 0 tspln_53 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 53
		trigger truck run_continue 

	}
	trigger run_54
	{
		accum 1 bitset 2
		followspline 0 tspln_54 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 54
		trigger truck run_continue 

	}
	trigger run_55
	{
		accum 1 bitset 2
		followspline 0 tspln_55 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 55
		trigger truck run_continue 

	}
	trigger run_56
	{
		accum 1 bitset 2
		followspline 0 tspln_56 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 56
		trigger truck run_continue 

	}
	trigger run_57
	{
		accum 1 bitset 2
		followspline 0 tspln_57 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 57
		trigger truck run_continue 

	}
	trigger run_58
	{
		accum 1 bitset 2
		followspline 0 tspln_58 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 58
		trigger truck run_continue 

	}
	trigger run_59
	{
		accum 1 bitset 2
		followspline 0 tspln_59 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 59
		trigger truck run_continue 

	}
	trigger run_60
	{
		accum 1 bitset 2
		followspline 0 tspln_60 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 60
		trigger truck run_continue 

	}
	trigger run_61
	{
		accum 1 bitset 2
		followspline 0 tspln_61 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 61
		trigger truck run_continue 

	}
	trigger run_62
	{
		accum 1 bitset 2
		followspline 0 tspln_62 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 62
		trigger truck run_continue 

	}
	trigger run_63
	{
		accum 1 bitset 2
		followspline 0 tspln_63 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 63
		trigger truck run_continue 

	}
	trigger run_64
	{
		accum 1 bitset 2
		followspline 0 tspln_64 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 64
		trigger truck run_continue 

	}
	trigger run_65
	{
		accum 1 bitset 2
		followspline 0 tspln_65 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 65
		trigger truck run_continue 

	}
	trigger run_66
	{
		accum 1 bitset 2
		followspline 0 tspln_66 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 66
		trigger truck run_continue 

	}
	trigger run_67
	{
		accum 1 bitset 2
		followspline 0 tspln_67 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 67
		trigger truck run_continue 

	}
	trigger run_68
	{
		accum 1 bitset 2
		followspline 0 tspln_68 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 68
		trigger truck run_continue 

	}
	trigger run_69
	{
		accum 1 bitset 2
		followspline 0 tspln_69 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 69
		trigger truck run_continue 

	}
	trigger run_70
	{
		accum 1 bitset 2
		followspline 0 tspln_70 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 70
		trigger truck run_continue 

	}
	trigger run_71
	{
		accum 1 bitset 2
		followspline 0 tspln_71 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 71
		trigger truck run_continue 

	}
	trigger run_72
	{
		accum 1 bitset 2
		followspline 0 tspln_72 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 72
		trigger truck run_continue 

	}
	trigger run_73
	{
		accum 1 bitset 2
		followspline 0 tspln_73 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 73
		trigger truck run_continue 

	}
	trigger run_74
	{
		accum 1 bitset 2
		followspline 0 tspln_74 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 74
		trigger truck run_continue 

	}
	trigger run_75
	{
		accum 1 bitset 2
		followspline 0 tspln_75 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 75
		trigger truck run_continue 

	}
	trigger run_76
	{
		accum 1 bitset 2
		followspline 0 tspln_76 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 76
		trigger truck run_continue 

	}
	trigger run_77
	{
		accum 1 bitset 2
		followspline 0 tspln_77 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 77
		trigger truck run_continue 

	}
	trigger run_78
	{
		accum 1 bitset 2
		followspline 0 tspln_78 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 78
		trigger truck run_continue 

	}
	trigger run_79
	{
		accum 1 bitset 2
		followspline 0 tspln_79 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 79
		trigger truck run_continue 

	}
	trigger run_80
	{
		accum 1 bitset 2
		followspline 0 tspln_80 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 80
		trigger truck run_continue 

	}
	trigger run_81
	{
		accum 1 bitset 2
		followspline 0 tspln_81 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 81
		trigger truck run_continue 

	}
	trigger run_82
	{
		accum 1 bitset 2
		followspline 0 tspln_82 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 82
		trigger truck run_continue 

	}
	trigger run_83
	{
		accum 1 bitset 2
		followspline 0 tspln_83 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 83
		trigger truck run_continue 

	}
	trigger run_84
	{
		accum 1 bitset 2
		followspline 0 tspln_84 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 84
		trigger truck run_continue 

	}
	trigger run_85
	{
		accum 1 bitset 2
		followspline 0 tspln_85 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 85
		trigger truck run_continue 

	}
	trigger run_86
	{
		accum 1 bitset 2
		followspline 0 tspln_86 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 86
		trigger truck run_continue 

	}
	trigger run_87
	{
		accum 1 bitset 2
		followspline 0 tspln_87 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 87
		trigger truck run_continue 

	}
	trigger run_88
	{
		accum 1 bitset 2
		followspline 0 tspln_88 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 88
		trigger truck run_continue 

	}
	trigger run_89
	{
		accum 1 bitset 2
		followspline 0 tspln_89 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 89
		trigger truck run_continue 

	}
	trigger run_90
	{
		accum 1 bitset 2
		followspline 0 tspln_90 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 90
		trigger truck run_continue 

	}
	trigger run_91
	{
		accum 1 bitset 2
		followspline 0 tspln_91 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 91
		trigger truck run_continue 

	}
	trigger run_92
	{
		accum 1 bitset 2
		followspline 0 tspln_92 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 92
		trigger truck run_continue 

	}
	trigger run_93
	{
		accum 1 bitset 2
		followspline 0 tspln_93 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 93
		trigger truck run_continue 

	}
	trigger run_94
	{
		accum 1 bitset 2
		followspline 0 tspln_94 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 94
		trigger truck run_continue 

	}
	trigger run_95
	{
		accum 1 bitset 2
		followspline 0 tspln_95 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 95
		trigger truck run_continue 

	}
	trigger run_96
	{
		accum 1 bitset 2
		followspline 0 tspln_96 125 wait length 304
		accum 1 bitreset 2

		accum 3 set 96
		trigger truck run_continue 

	}
	trigger run_97
	{
		accum 1 bitset 2
		followspline 0 tspln_97 125 wait length 304
		accum 1 bitreset 2
		accum 3 set 97
		trigger truck run_continue 
		
	}

		trigger run_98
	{
		accum 1 bitset 2
		accum 1 bitreset 2
		accum 3 set 98
		
		trigger truck stopcheck 
			
		trigger truck 		wheels_stop 
		kill truck

	}
	

	trigger dispatch
	{
		accum 3 trigger_if_equal 0 	truck run_1
		accum 3 trigger_if_equal 1 	truck run_2
		accum 3 trigger_if_equal 2	truck run_3
		accum 3 trigger_if_equal 3 	truck run_4
		accum 3 trigger_if_equal 4 	truck run_5
		accum 3 trigger_if_equal 5 	truck run_6
		accum 3 trigger_if_equal 6 	truck run_7
		accum 3 trigger_if_equal 7 	truck run_8
		accum 3 trigger_if_equal 8 	truck run_9
		accum 3 trigger_if_equal 9 	truck run_10
		accum 3 trigger_if_equal 10	truck run_11
		accum 3 trigger_if_equal 11	truck run_12
		accum 3 trigger_if_equal 12	truck run_13
		accum 3 trigger_if_equal 13	truck run_14
		accum 3 trigger_if_equal 14	truck run_15
		accum 3 trigger_if_equal 15	truck run_16
		accum 3 trigger_if_equal 16	truck run_17
		accum 3 trigger_if_equal 17	truck run_18
		accum 3 trigger_if_equal 18	truck run_19
		accum 3 trigger_if_equal 19	truck run_20
		accum 3 trigger_if_equal 20	truck run_21
		accum 3 trigger_if_equal 21	truck run_22
		accum 3 trigger_if_equal 22	truck run_23
		accum 3 trigger_if_equal 23	truck run_24
		accum 3 trigger_if_equal 24	truck run_25
		accum 3 trigger_if_equal 25	truck run_26
		accum 3 trigger_if_equal 26	truck run_27
		accum 3 trigger_if_equal 27	truck run_28
		accum 3 trigger_if_equal 28	truck run_29
		accum 3 trigger_if_equal 29	truck run_30
		accum 3 trigger_if_equal 30	truck run_31
		accum 3 trigger_if_equal 31	truck run_32
		accum 3 trigger_if_equal 32	truck run_33
		accum 3 trigger_if_equal 33	truck run_34
		accum 3 trigger_if_equal 34	truck run_35
		accum 3 trigger_if_equal 35	truck run_36
		accum 3 trigger_if_equal 36	truck run_37
		accum 3 trigger_if_equal 37	truck run_38
		accum 3 trigger_if_equal 38	truck run_39
		accum 3 trigger_if_equal 39	truck run_40
		accum 3 trigger_if_equal 40	truck run_41
		accum 3 trigger_if_equal 41	truck run_42
		accum 3 trigger_if_equal 42	truck run_43
		accum 3 trigger_if_equal 43	truck run_44
		accum 3 trigger_if_equal 44	truck run_45
		accum 3 trigger_if_equal 45	truck run_46
		accum 3 trigger_if_equal 46	truck run_47
		accum 3 trigger_if_equal 47	truck run_48
		accum 3 trigger_if_equal 48	truck run_49
		accum 3 trigger_if_equal 49	truck run_50
		accum 3 trigger_if_equal 50	truck run_51
		accum 3 trigger_if_equal 51	truck run_52
		accum 3 trigger_if_equal 52	truck run_53
		accum 3 trigger_if_equal 53	truck run_54
		accum 3 trigger_if_equal 54	truck run_55
		accum 3 trigger_if_equal 55	truck run_56
		accum 3 trigger_if_equal 56	truck run_57
		accum 3 trigger_if_equal 57	truck run_58
		accum 3 trigger_if_equal 58	truck run_59
		accum 3 trigger_if_equal 59	truck run_60
		accum 3 trigger_if_equal 60	truck run_61
		accum 3 trigger_if_equal 61	truck run_62
		accum 3 trigger_if_equal 62	truck run_63
		accum 3 trigger_if_equal 63	truck run_64
		accum 3 trigger_if_equal 64	truck run_65
		accum 3 trigger_if_equal 65	truck run_66
		accum 3 trigger_if_equal 66	truck run_67
		accum 3 trigger_if_equal 67	truck run_68
		accum 3 trigger_if_equal 68	truck run_69
		accum 3 trigger_if_equal 69	truck run_70
		accum 3 trigger_if_equal 70	truck run_71
		accum 3 trigger_if_equal 71	truck run_72
		accum 3 trigger_if_equal 72	truck run_73
		accum 3 trigger_if_equal 73	truck run_74
		accum 3 trigger_if_equal 74	truck run_75
		accum 3 trigger_if_equal 75	truck run_76
		accum 3 trigger_if_equal 76	truck run_77
		accum 3 trigger_if_equal 77	truck run_78
		accum 3 trigger_if_equal 78	truck run_79
		accum 3 trigger_if_equal 79	truck run_80
		accum 3 trigger_if_equal 80	truck run_81
		accum 3 trigger_if_equal 81	truck run_82
		accum 3 trigger_if_equal 82	truck run_83
		accum 3 trigger_if_equal 83	truck run_84
		accum 3 trigger_if_equal 84	truck run_85
		accum 3 trigger_if_equal 85	truck run_86
		accum 3 trigger_if_equal 86	truck run_87
		accum 3 trigger_if_equal 87	truck run_88
		accum 3 trigger_if_equal 88	truck run_89
		accum 3 trigger_if_equal 89	truck run_90
		accum 3 trigger_if_equal 90	truck run_91
		accum 3 trigger_if_equal 91	truck run_92
		accum 3 trigger_if_equal 92	truck run_93
		accum 3 trigger_if_equal 93	truck run_94
		accum 3 trigger_if_equal 94	truck run_95
		accum 3 trigger_if_equal 95	truck run_96
		accum 3 trigger_if_equal 96	truck run_97
		accum 3 trigger_if_equal 97	truck run_98
		
	}
	//STUCKCHECK////////////////////////////////////
		trigger stuck_check
	{
		accum 1 bitreset 3
		trigger truck stuck_check_scriptlockout
		trigger truck stuck_check_finished
	}

	trigger stuck_check_finished
	{
		accum 3 abort_if_not_equal 98

		accum 1 bitset 3
	}

	trigger stuck_check_scriptlockout
	{
		accum 1 abort_if_not_bitset 4

		accum 1 bitset 3
	}
//STOPCHECK///////////////////////////////////////////////

	

	trigger stopcheck_setup
	{
		accum 1 bitset 6				// stop - no pushing
		accum 1 abort_if_bitset 8		// no one in the trigger, abort

		trigger truck stuck_check		// call the stop check function
		accum 1 abort_if_bitset 3		// we're stuck so break out

		accum 1 bitreset 6				// we're free to keepgoing
	}

	trigger stopcheck
	{
		trigger truck stopcheck_setup
		accum 1 abort_if_not_bitset 6

		trigger truck script_lockout

		// Any just stopped moving stuff goes here
		
		trigger truck_engine stop
		trigger truck 		wheels_stop 
		
		// <<<<< stop animation goes here

		trigger truck script_lockout_stop
		resetscript
	}

	// ========================================
	// ========================================




	// ========================================
	// script lockouts

	trigger script_lockout
	{
		accum 1 bitset 4
	}

	trigger script_lockout_stop
	{
		accum 1 bitreset 4
	}

	// ========================================
	// ========================================


	// ========================================
	// enable/disable

	trigger truck_enable
	{
		trigger truck stuck_check
		accum 1 abort_if_bitset 3 	// stuck check

		accum 4 set 0				// reset stop counter
		accum 1 bitreset 8			// reset stop check

		accum 1 abort_if_bitset 2 	// already following spline
		accum 1 abort_if_bitset 4 	// script lockout

		accum 1 abort_if_bitset 7 	// death check

		// Any just started moving stuff goes here
		trigger truck_engine start
		trigger truck wheels_forward
		// <<<<< start animation goes here
		trigger truck move
	}

	trigger truck_disable
	{
		accum 4 inc 1				// up the stop counter
		accum 4 abort_if_less_than 2

		accum 1 bitset 8
		
		trigger truck deathcheck
		
	}

	// ========================================
	// ========================================

	// ========================================
	// death / rebirth

	rebirth
	{
		accum 1 bitreset 7 // we're alive again
		accum 1 bitreset 9 // we're visibly alive

		changemodel models/mapobjects/blitz_sd/blitzbody.md3

		setstate truck_smoke invisible

		trigger truck move
	}
//TRUCK DEATH///////////////////////////////////////////////
	
	death
	{
		accum 1 bitset 7
	}

	trigger deathcheck
	{
		accum 1 abort_if_not_bitset 7	// are we dead?
		accum 1 abort_if_bitset 9		// are we not already visibly dead?
		accum 1 abort_if_bitset 2		// are we not following a spline?
		accum 1 abort_if_bitset 4		// are we not in a script lockout?

		accum 1 bitset 9				// we're now visibly dead

		wm_announce "The Truck has been damaged!"

		setstate truck_smoke default
		kill truck_construct

		trigger truck_engine sound_death
		
		trigger truck wheels_stop
		// <<<< stop anim goes here

		changemodel models/mapobjects/blitz_sd/blitzbody_damaged.md3

		resetscript
	}
}

	truck_bwheel2
	{
		spawn
		{
		wait 500

		attachtotag truck tag_wback
		}

		trigger forward
		{
		setrotation 130 0 0
		}

		trigger backward
		{
		setrotation -130 0 0
		}

		trigger stop
		{
		stoprotation
		}
	}

	truck_fwheel
	{
		spawn
		{
		wait 500

		attachtotag truck tag_wfront
		}

		trigger forward
		{
			setrotation 130 0 0
		}

		trigger backward
		{
			setrotation -130 0 0
		}

		trigger stop
		{
			stoprotation
		}
}

truck_trigger
{
	spawn
	{
		wait 500

		attachtotag truck tag_wback
	}
}

truck_disabler
{
	trigger run
	{
		trigger truck truck_disable
	}
}

truck_enabler
{
	trigger run
	{
		trigger truck truck_enable
	}
}


//TRAIN///////////////////////////////////////////////////////
//the next headache?!

help is much appreciated