AUTOCAULKING????


(cicero) #1

Anyone heard anything about this?

CUT AND PASTE FROM THE NET…

http://groups.yahoo.com/group/quark-python/message/4185?source=1

> > > — In quark-python@y…, “Donald, Alan” <adonald@a…> wrote:
> > > > Just wondering if this feature had slipped through the cracks
> > > (bugs)
> > > >
> > > > In case it’s been forgotten - the q3 engine benefits from
> having
> > > unseen
> > > > faces applied with the common/caulk texture. There is a plugin
> in
> > > radiant
> > > > which loads a .map and .prt to generate a list of caulkable
> faces
> > > and then
> > > > applies said texture.
> > > >
> > > > Alan.
> > >
> > >
> > >
> > >
> > >
> > > Your use of Yahoo! Groups is subject to
> http://docs.yahoo.com/info/terms/
> > >


(cicero) #2

anyone heard anything about this?

Please… Still got approx. 100.000 brushes to caulk…

THX!


(BadIdea) #3

Find older version of radiant…with bobtoolz.dll
Maybe this is a way for you.
Copy all (and only) brushes to new map file and open it with old radiant.
Use plugin, save map … and import to your new radiant…
Auto Caulk is a wonderful tool.
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(eldee) #4

this is why you create your brushwork in caulk first, THEN texture. :drink:


(cicero) #5

well…yes…I kinda got it… :slight_smile: though after this… I’ll be the KING of CAULKING! Ohh yes…!


(ziege) #6

Hehe, yep this is the best thing to tell a guy who’s got a tenth of a million uncaulked brushes looking up and laughing at him :smiley:


(cicero) #7

Yes, but I must say it goes quite good acutally. Added caulk the whole terrain in one move, that’s 10.000 brushes witha 6 sides on after 1-2 hours I got approx. 50.000 less to caulk!

So now the whole terrain is fixed along with two bunkers and 3 (of 14) houses…

So I’m getting there much faster than I ever thought…but then I am the KING of caulking…