[QUOTE=Silvanoshi;522210]So…the healing station.
On the whole it’s actually pretty close to where we want it to be. It’s strong, yes. Maybe a small bit stronger than it should be, but I definitely wouldn’t go as far as to call it hugely OP. We’ve got a few things that need to be fixed…like explosives doing damage to the station properly, and making it easier to identify friendly stations vs enemy ones (colour of the effect should be red for enemy stations), and maybe a minor change to its performance.
Since this is a bit of a hot button issue we’ll continue to keep a close eye on the station situation, on the whole though, it’s not far off where we want it to be.[/QUOTE]
Why is the heal station allowed to keep healing when hit meanwhile SAW’s packs stop!! Saw has a fairly nice gun but everything team related and non-campy is the opposite.
People are taking damage running and Hiding… Taking damage running and hiding…
Same goes for a team push. With a fragger in front of you he starts to take damage so you hit him with a pack he only gets the direct hit HP because he’s being shot so you hit him with another pack and again you only get the direct hit HP. NOW he dies! You need to pick him up fast because you are in the middle of a battle so you can not charge your paddles. You pick him up and give him a pack. You die… He dies! It happens like this every freaking time! Unless you can make a small push and duck into a corner!
Aura on Defense is crazy. Set the heal station around the corner from a choke point that the enemy can not shot or explode. Aura keeps reviving herself and a fragger or rhino. Example would be Second stage train right in the knock of the tall wall AND Bridge right right before the ramp on last stage.
Can you also please clarify that the medic behind the revived person still takes damage correct? I knew SD was messing around with a person taking less damage after a revive or some type of shield but I was still getting nailed from long distance by shotgun behind a revived fragger.
Teamwork on this game has such a low skill ceiling right now especially with these mercs!
In an objective based game one person can win the match and 2 people can stop 5!!!