Augments, who has access to which Augment?


(Ferrett321) #1

INFORMATION AS OF 10/10/2015

http://i.imgur.com/4zMX38h.jpg

Some of the findings may suprise you.

UNSHAKEABLE:
Arty: 2/9 cards
Aura: 0/9 cards
Bushwhacker: 1/9 cards
Fletcher: 3/9 cards
Fragger: 1/9 cards
Kira: 0/9 cards
Nader: 2/9 cards
Phantom: 0/9 cards
Phoenix: 0/9 cards
Proxy: 0/9 cards
Redeye: 0/9 cards
Rhino: 2/9 cards
Sawbonez: 1/9 cards
Skyhammer: 0/9 cards
Sparks: 0/9 cards
Vassili: 4/9 cards FIRST PLACE

DOUBLE TIME:
Arty: 0/9 cards
Aura: 2/9 cards TIE FOR FIRST PLACE
Bushwhacker: 0/9 cards
Fletcher: 2/9 cards TIE FOR FIRST PLACE
Fragger: 2/9 cards TIE FOR FIRST PLACE
Kira: 0/9 cards
Nader: 2/9 cards TIE FOR FIRST PLACE
Phantom: 1/9 cards
Phoenix: 0/9 cards
Proxy: 2/9 cards TIE FOR FIRST PLACE
Redeye: 0/9 cards
Rhino: 0/9 cards
Sawbonez: 0/9 cards
Skyhammer: 0/9 cards
Sparks: 1/9 cards
Vassili: 0/9 cards

DRILLED:
Arty: 1/9 cards
Aura: 1/9 cards
Bushwhacker: 1/9 cards
Fletcher: 2/9 cards
Fragger: 1/9 cards
Kira: 2/9 cards
Nader: 1/9 cards
Phantom: 2/9 cards
Phoenix: 3/9 cards TIE FOR FIRST PLACE
Proxy: 2/9 cards
Redeye: 3/9 cards TIE FOR FIRST PLACE
Rhino: 3/9 cards TIE FOR FIRST PLACE
Sawbonez: 3/9 cards TIE FOR FIRST PLACE
Skyhammer: 2/9 cards
Sparks: 2/9 cards
Vassili: 0/9 cards

(MEDICS EXCLUSIVES)

GET UP:
Aura: 3/9 cards FIRST PLACE
Phoenix: 2/9 cards
Sawbonez: 3/9 cards FIRST PLACE
Sparks: 3/9 cards FIRST PLACE

POTENT PACKS:
Aura: 1/9 cards
Phoenix: 3/9 cards FIRST PLACE
Sawbonez: 3/9 cards FIRST PLACE
Sparks: 3/9 cards FIRST PLACE

HEALING REACH:
Aura: 4/9 cards First Place
Phoenix: 2/9 cards

What do you guys think?
I got bored so I didn’t do all the other perks, but if people want to see it I’ll do more some time. (Via edit)

EDIT 1: Added medic exclusive perk information


(Faraleth) #2

I’d personally like to see more Phantom cards with Double Time, or more Sparks cards with things like Get Up on them. But hey… guess we’ll just have to wait and see what the second generation of loadout cards brings us. ^.^


(Ferrett321) #3

Yeah, I’m looking forward to those second gen cards. Seem pretty interesting.


(god1) #4

It’s not like the cards are following some intentional design anyways. All the mercs aside from the latest few all have a loadout that is superior in every way.


(Ferrett321) #5

Agreed. Phoenix cards were obviously thought out and the community generally agrees that Phoenix’s cards are the most well made.


(Patrol1985) #6

Meaning: “equally weak and making everyone choose Sawbonez anyway” :smiley:

I agree though - you know the loadouts are done right when there isn’t one obvious choice. It’s the same with RedEye.


(gg2ez) #7

Good job. Plan to do the rest of the Augments?


(RyePanda) #8

For some mercs (sparks) there’s little point arguing for anything other than the one card. However quite a few mercs have multiple possible cards like Rhino, Proxy, Vassili, Redeye, Sawbonez, etc.


(Yes) #9

Agreed. Phoenix cards were obviously thought out and the community generally agrees that Phoenix’s cards are the most well made.[/quote]

Yeah, they are as good as each other. A shame he has the weakest loadout selection of all the medics though.


(Ferrett321) #10

Uhh, I’m not sure I’m even able to make a thread that big, Once I accidently posted like half a wiki page, and it said I wasn’t able to post. Might need special permission or something.


(Ferrett321) #11

BAMP, added new stuff :slight_smile: