So with the new merc around the corner I have one question, whats the augment you don’t want to see on their cards? to me i really don’t want to see the cool augment because on execution there are no Mg’s so it is essentially useless (i dont play exe but still) I also don’t want to see try hard.
Augments on new merc
Pineapple Juggler is decidedly useless (I’ve only had it help once, and it was completely by chance), Springy really isn’t much help, and depending on the merc, Tryhard can be useless (Really depends, on a merc like Amiee, it will be useless, on Turtle, it might be somewhat helpful if your the kind of engineer (like myself) who always rushes the objective)
On Turtle i think we’ll see: Chopper, Double Time, Drilled, Enigma, Flying Pig, Looter, Quick Draw, Quick Slash, Sneaky, Spares, Steady, Tough, Try Hard and Unshakeable
If I want to see a turtle loadout i want to have one with: Double Time, Steady and Unshakeable
Was there a specific post or AMA that verified that we’re getting a new merc next week. I’ve been having a hard time trying to find the information.
They said it on friday stream, but we’ll only get the information which merc is coming not when