I’ve been really enjoying Fletcher but I’ve ran into two problems with him.
The first problem is that sometimes Fletcher seems to get stuck in a reloading animation with the Ahnuhld (no idea if this is also the case with the Hollunds). Usually interrupting a reload isn’t an issue, but sometimes there’s nearly 2 seconds before I can fire. This usually results in my death, for obvious reasons. Any ideas what causes this, how to prevent it, or how to successfully interrupt it?
The second problem is that when enemies are literally touching me I can’t seem to damage them with the Ahnuhld (again, not sure about the Hollunds). And it’s definitely not a matter of bad aim - I’ve had cases where the enemy is running in a straight line at me where I go from damaging the first shot to not damaging with the second because they’re now touching me. Is this something you’ve experienced? Any ideas why this is the case?
), but after the launch of the nade, the game switches me back to my shotgun, so instead of prefiring the second nade for the next peek, I end up shooting once in a wall…