If anyone can help out a poor .ase to .md3 n00b, I’ll be forever grateful. 
I have a simple map (a caulk box with a table and a chair), which I am trying to convert to .md3 format just to see how this works. I tried using the .ase in Radiant as a misc_model and it seems ok (it shows up both in the editor and in-game), but when I try to convert it to .md3 format, q3data gives me this error and stops. Does anyone know what the problem is ?
P.S. I’m using these options to create the .ase file. Anything wrong?
%q3map_file% -meta -patchmeta \games\quake3\baseq3\maps%1.map
%q3map_file% -convert \games\quake3\baseq3\maps%1.bsp
Thanks for your time.