ase -> back to .map?


(IndyJones) #1

is it possible to convert ase back to map?


(ailmanki) #2

maybe allready possible with q3map2… dunno

definitely possible with blender …
http://www.katsbits.com

it can export to map, and it can import an ase


(nUllSkillZ) #3

I think you can import ASE into GTKRadiant.
And than save as MAP.


(IndyJones) #4

just downloaded newest blender, and ase import plugin that i put into .blender/scripts. i can’t open ase… any suggestions?
thanks.

null, i can import .ase as a model and save it as map, but it will be a entity only, not brushes.


(th0rn3) #5

I’m not shure, but try this:
q3map2.exe -game et -convert -format map “C:\path o\model.ase”


(IndyJones) #6

“.bsp is not a IBSP file.”
(yes, i used .ase extension)


(MrLego) #7

just downloaded newest blender, and ase import plugin that i put into .blender/scripts. i can’t open ase… any suggestions?

Make sure that you have python installed and download Goofus’s ase import script for blender - I have done it with Quake Wars ASE terrain models a bunch of times.

Thanks to www.katsbits.com for the download link.

http://www.katsbits.com/files/blender/goofosASE_import_15Aug06.zip


(IndyJones) #8

it loads for a few seconds, then python gives me error: array index out of range.