I did a search on this and couldn’t find any info…
Whilst fiddling with ASE models this past few days I’ve been noticing a reference to ‘noshader’ in the generated ASE text files. It’s had me a little confused as normally when we see that it means somethings missing but I double checked everything texture/shader wise and nothing is missing (or showing the red/black checker) in GTK. Is there a reason why this gets generated/why it’s there??
It also seems a bit random in appearance as I found that if I was manually batch coverting a number of files the 1st would be ‘clean’ but the rest would have that reference… it’s not related to modelclip is it?