This is a tough one, simply because you’re trying to compare an apple with a driess to an orange with a driess…think I messed that up.
Kira - mover and shaker, her highly visible laser is designed to scare and confuse, in the hands of an experienced/lucky player she can wipe out an entire team in one go, if not, she gets to watch those roaches scatter. High speed, low hp, she sticks with the team where her ammo station does the most good.
This speed means that the driess is that much harder to aim and a burst rifle is much more forgiving for her, trading high dmg per shot for more shots on target.
Arty- Suppression specialist, his job is sneaky. His Artillery is hard to spot and unfortunately, hard to aim due to bugs, However if you need to prevent c4 from being planted/defused, he can drop artillery right on that spot from the other side of the map.
Low speed and higher hp, hes a meduim range duelist as well with the driess. Snipers cant 1v1 him, and cant hide behind cover without artillery spattering them all over the place. Experienced players will stay out of the limelight, sneaking around the edges and stopping any rushes dead in their tracks.
With a good team covering the flanks, Arty is a force to be reckoned with. You cant group behind cover, and staying in the open is dangerous . You go to plant plant/defuse,either you get head shot from a distance or artillery turns you into a red stain.