Accuracy should not be adjusted, as stated by many. SMGs can be nerfed by other means, ideally ranged dropped off or headshot modifier.
The melee turn cap is a complete garbage bandaid fix that now makes knifing downed players a chore and a liability. Should just make the Katana have a shorter period to inflict damage instead of this rubbage of a “fix”. How the hell did this get through QA? Why is it every patch we find ourselves asking “How did this get through QA?”
Aim punch needs to go completely. Whoever has such a hard-on for it should be released and should sign on for the next COD.
Forcing players to play Competitive when you know the gamemode is broken and absolute trash is a slap in the face. Just another mission I’ll be throwing away.
There’s a lot of good. The actual Phantom nerfs were nice as was toning down aim punch. But why does it seem that Splash Damage is just throwing shit against the wall and seeing what sticks each patch? Why is it so hard to see what the community wants as a whole and implement that? I don’t even use the Crotzni, but nobody was complaining about it. Nobody was saying “Man…this game would be perfect if new players could slap my aim around with SMG body shots.”
Splash Damage, it’s time to decide whether you want to keep your current players and continue going the route we were promised in closed beta, or if you want to alienate them, start over and bring in a more casual player base. But you cannot have both. Sitting on the fence will cause you to lose everybody.