I played Dirty Bomb for several months in the past, but in December I made the decision to stop playing. The reason I quit was that Dirty Bomb failed to provide a consistently enjoyable experience. At its best Dirty Bomb was an amazing game, but far too often matches were dull, one-sided affairs. That’s not much fun for me when I’m winning and excruciating when I’m losing. With punishment for leaving matches (something I would normally be in favor of), I dreaded being stuck on a bad team.
I gave Dirty Bomb another try the past couple days and if anything my experience has been worse than before. The atrophy of my skills may be skewing this, but at the very least I feel confident that match balance hasn’t improved. I’m definitely not going to pick up Dirty Bomb at this time, but I would still love to come back to the game eventually.
What I would really like to know is if the devs are working on improving match balance. If and when match balance is improved I will eagerly return to the game to give it another try.
I really believe that a few simple changes could a massive difference. For example, disabling team switch except when one team is down 2+ players would almost entirely eliminate team stacking (which seems to be highly prevalent). An automatic steamroll detector could vastly reduce the time players spend in bad matches by ending them early. More ambitiously, using a hidden skill rating to balance unranked matches might start the overwhelming majority of matches off on even footing.
just thought I’d mention those changes though, as they might favor you quite a lot! I know I’m certainly more keen to hop into comp because of it, when it lands. 
… well around 80% of the games I start with the autoshuffle in the lobby.