Just a quick question.
If there is a person or UVA on a mine and Archer shoots that square, should his shot damage both the mine and unit on that square? Right now it just damages the unit and not the mine.
Just a quick question.
If there is a person or UVA on a mine and Archer shoots that square, should his shot damage both the mine and unit on that square? Right now it just damages the unit and not the mine.
There was a problem ID’ed quite a while ago related to this.
In short, if a toon occupies the same square as a mine, there is no way to target the mine. It appears that applies to AOA weapons as well. It’s also a user interface problem. What user action could be used to differentiate the toon and the mine for targeting?