I wanna map a bit again, but last time I mapped I had a big problem using the scripts to create a manually textured terrain.
I’m talking about the SimonOC tutorial for terrains:
http://www.simonoc.com/pages/articles/terrain1_1.htm
http://www.splashdamage.com/forums/showthread.php?t=22387
It seems the scripts I use work for the textures he made, but when I make them, they don’t.
I was wondering what settings I’m supposed to use.
I use an alpha channel to generate the parts of the image to fall away and I save as Targa (.tga) 32 bits and a size of 512x512, same as the example texture. This should work, but it doesn’t.
