Its gonna be a year of DB open beta. Is there anything special for us coming up? new mercs?? new maps?? new anything ??
Anything special for One year of open Beta..?????
A choice of one obsidian card for any merc? I wouldn’t be able to choose between Aimee and Stoker…
[quote=“Occult;177099”]probably nothing and if they did give something it would involve rng.
[/quote]
this
I’d be happy with just a double credits event or something like that. Nothing to big, just enough to make it a special day.
Maybe a third (fifth in total) special Proxy card? Everyone seems to like those.
Yes please. Let us choose an obsidian card for any merc with our favorite load out!
But seriously because he put up quite a fight, a surprise Obsidian/whatever Stoker would be nice.
For one whole week, to celebrate one whole year of open BETA where they added Private sessions, beautifully skinned unique loadout cards, umm… the revolutionary ability to report cheaters, uhh… Excecution mode with 2 maps and 1 new objective map, the easy cheap way of trading in useless cards for more useless cards and a bunch of mercenaries that were already created, I think we should have an event that after every match, we have a chance to get a special case. More specifically, a 0.00003% chance.
Within that case! You have a 90% chance of getting the KE12 Supreme Operative Proxy card;http://puu.sh/oP2Di/039963b3fd.jpg
Also a 9.9% chance of getting a “Thanks for your money” engraved shiny golden shield trinket and a 0.1% chance to get another case.
Now, here comes the fun part. That 0.1% chance case you could win is just like a normal equipment case. BUT! Within that case, there are special loadout cards made with love and care for each and every one of your favorite mercenaries. With an incredible 0.000008365% chance of you having one of them. Are you ready to see a demo of this master piece texture?
Here it is. Brace yourselves;
[spoiler]http://puu.sh/oP31M/25e920c1a6.jpg
Boom.[/spoiler]
Everytime one of these special cards are won, there is a chance that the card will explode. Resulting in the person losing the special edition card, 2 of their cobalts in their inventory and 300 000 credits.
But wait, there’s more!
On the 0.1% chance case earned within the other case, there will be 3 switches. All 3 locked. You will be able to unlock them if you’re willing to pay the price. Each of those 3 switches increases your chances of getting the special edition card. The first switch costs 750 000 credits. The second is 1 500 000 credits… and the third is 10 000 000 credits. All 3 of the switches unlocked will result in a 0.000010000% chance to get a special edition loadout instead of a 0.000008365% chance.
We got ourselves a Splash Damage event boys n girls.
[quote=“Merciless;177183”]For one whole week, to celebrate one whole year of open BETA where they added Private sessions, beautifully skinned unique loadout cards, umm… the revolutionary ability to report cheaters, uhh… Excecution mode with 2 maps and 1 new objective map, the easy cheap way of trading in useless cards for more useless cards and a bunch of mercenaries that were already created, I think we should have an event that after every match, we have a chance to get a special case. More specifically, a 0.00003% chance.
Within that case! You have a 90% chance of getting the KE12 Supreme Operative Proxy card;http://puu.sh/oP2Di/039963b3fd.jpg
Also a 9.9% chance of getting a “Thanks for your money” engraved shiny golden shield trinket and a 0.1% change to get another case.
Now, here comes the fun part. That 0.1% chance case you could win is just like a normal equipment case. BUT! Within that case, there are special loadout cards made with love and care for each and every one of your favorite mercenaries. With an incredible 0.000008365% chance of you having one of them. Are you ready to see a demo of this master piece texture?
Here it is. Brace yourselves;
[spoiler]http://puu.sh/oP31M/25e920c1a6.jpg
Boom.[/spoiler]
Everytime one of these special cards are won, there is a chance that the card will explode. Resulting in the person losing the special edition card, 2 of their cobalts in their inventory and 300 000 credits.
But wait, there’s more!
On the 0.1% chance case earned within the other case. There will be 3 switches. All 3 locked. You will be able to unlock them if you’re willing to pay the price. Each of those 3 switches increases your chances of getting the special edition card. The first switch costs 750 000 credits. The second is 1 500 000 credits… and the third is 10 000 000 credits. All 3 of the switches unlocked will result in a 0.000010000% chance to get a special edition loadout instead of a 0.000008365% chance.
We got ourselves a Splash Damage event boys n girls.[/quote]
works as intended!
[quote=“Merciless;177183”]For one whole week, to celebrate one whole year of open BETA where they added Private sessions, beautifully skinned unique loadout cards, umm… the revolutionary ability to report cheaters, uhh… Excecution mode with 2 maps and 1 new objective map, the easy cheap way of trading in useless cards for more useless cards and a bunch of mercenaries that were already created, I think we should have an event that after every match, we have a chance to get a special case. More specifically, a 0.00003% chance.
Within that case! You have a 90% chance of getting the KE12 Supreme Operative Proxy card;http://puu.sh/oP2Di/039963b3fd.jpg
Also a 9.9% chance of getting a “Thanks for your money” engraved shiny golden shield trinket and a 0.1% change to get another case.
Now, here comes the fun part. That 0.1% chance case you could win is just like a normal equipment case. BUT! Within that case, there are special loadout cards made with love and care for each and every one of your favorite mercenaries. With an incredible 0.000008365% chance of you having one of them. Are you ready to see a demo of this master piece texture?
Here it is. Brace yourselves;
[spoiler]http://puu.sh/oP31M/25e920c1a6.jpg
Boom.[/spoiler]
Everytime one of these special cards are won, there is a chance that the card will explode. Resulting in the person losing the special edition card, 2 of their cobalts in their inventory and 300 000 credits.
But wait, there’s more!
On the 0.1% chance case earned within the other case. There will be 3 switches. All 3 locked. You will be able to unlock them if you’re willing to pay the price. Each of those 3 switches increases your chances of getting the special edition card. The first switch costs 750 000 credits. The second is 1 500 000 credits… and the third is 10 000 000 credits. All 3 of the switches unlocked will result in a 0.000010000% chance to get a special edition loadout instead of a 0.000008365% chance.
We got ourselves a Splash Damage event boys n girls.[/quote]
Top quality shitpost
Are 2nd generation loadout cards not enough? Also it’s possible that Turtle will soon be released (but there’s no info from the devs so nobody knows)
We’re talking about good and positive stuff. Things resulting from devs taking the easy way out of a problem instead of just fixing it are neither of those.

Or maybe a few more?