Anyone else using showGun 0?


(aviynw) #1

I have f and g binded to ui_showGun 0 and ui_showGun 1 respectively but for only for the long distance battles do I ever decide to show my gun. The big downside of not seeing the gun is that while zooming in there is no crosshair. But even for medium range firing where I zoom in to shoot I still prefer not to show my gun. I can still approximate fairly accurately where the cross-hair is and whatever I lose in accuracy I make up in the ability to see the entire screen. When I zoom in with the gun shown and the person is moving, or my gun is moving from the recoil, it can often be quite hard to tell where they are, and what good is accuracy if I can’t see my target?

I only decide to show my gun For very long distances, where the target is smaller and moving slower, so accuracy is more important, and seeing is less important.

To give an example of what I mean by distances, If I’m playing resistance on container city and standing on the left-most place to shoot the security from as they exit their spawn (on the ledge where only light body security can get to), that is about the border-line between mid-range and long-rang in my view. I think I do show my gun there.


(Verticae) #2

Pretty good example of how big the spread is right there: You don’t even need a crosshair to hit things. :smiley:


(Salteh) #3

hmm, I never considered switching off my gun in Brink… did it in other games though, a few years ago :slight_smile:


(Apoc) #4

I would use it, if the crosshair didnt vanish when scoping.


(Achtung) #5

I have to see my gun. It feels so weird and 80’s not to.


(Cynix) #6

I play with ui_showGun set to 0. I deal with the crosshair issue by never iron sighting.


(blazen) #7

This^

10chars


(FireWorks) #8

A scoped crosshair would be great, yes.

Maybe when they rework some UI stuff :slight_smile:


(SebaSOFT) #9

ductape dot cursor sticked to the monitor FTW


(AmishWarMachine) #10

beadazzling > tape


(Runeforce) #11

This is excactly what we want to avoid. Just give us the damn cursor!!!


(xdc) #12

they should just make ironsights work on showgun 0


(hly) #13

Nah this would take 5 seconds to code. Can’t spend that much time on it, would cost too much.


(FireWorks) #14

Its not the costs… “we dont have enough UI coders” was the statement on those topics.

EDIT: They are still hiring. So if you got the skills…


(Kl3ppy) #15

[QUOTE=FireWorks;362507]Its not the costs… “we dont have enough UI coders” was the statement on those topics.

EDIT: They are still hiring. So if you got the skills…[/QUOTE]

I dont think that they need an extra UI coder to show the crosshair. If so, no wonder why brink is so crappy :smiley: