Today when I went to jump on to play Brink. I noticed something different… All the game actually were equally matched (even container city)
Here are the changes I noticed:
[ul]
[li]Spawn times fixed accordingly to maps for offense and defense[/li][li]Engineers taking out hackbox takes a lot longer[/li][li]Carb-9 SMG damage fixed [/li][li]Hacking now hacks a little quicker[/li][li]Turrets have better responsiveness to enemies vertically above or below it[/li][li]HE charges now have a larger blast radius and damage (also knock down if standing within the range of the blast)[/li][li]The zone from which mines detonate has been extended just by a bit.[/li][/ul]
I will update these as I find more. But yeah games are super balanced and it is a pleasure to play container city on both sides now. These are netvar changes i am guessing.
Edit: it is Netvar sorry for the error.
And what did they change about the CARB exactly?