Any updates done on the -game parm ?


(Browser [ICE]) #1

Has any changes been done on the -game parms to have additional game names in there ?

The thread below I found in this forum said back in 2003 that the current game names for -game are : quake3, wolf, jk2, sof2, tenebrae and ef.

http://splashdamage.com/index.php?name=pnPHPbb2&file=viewtopic&t=846&highlight=game&sid=65966bad397456c067848cb2f6cc4ecb


(ydnar) #2

quake3 (default)
ef
wolf
et
jk2
sof2
ja
tenebrae

Supposedly getting a patch from the QFusion guys for -game qfusion tomorrow.

y


(Browser [ICE]) #3

by “quake3 (default)” does this imply that if the user is doing a quake-3 compile, then he doesn’t even have to include the -game ? (it may be a dumb question but it has to be clear because I am modifying the GMAX Tempest code to improve on the compiling process)

Speaking of defaults, does the -fs_base defaults to baseq3 or do we have to code -fs_base baseq3 if it’s not for a MOD ?

Thanx for the answers.


(phobos) #4

No game argument implies ‘quake3’, so you don’t need to add it. And for the baseq3, you specify it with a fully qualified path to your baseq3 directory like thus:

q3map2.exe -fs_basepath c:/quake3/baseq3

You can use relative paths too, but it’ll depend on where you have your q3map dir. Like ‘…/baseq3’, if your q3map dir were adjacent to it.

For mods, I would assume you just give it a path to the mod directory, as it uses this to find textures in the shaders.