Has any changes been done on the -game parms to have additional game names in there ?
The thread below I found in this forum said back in 2003 that the current game names for -game are : quake3, wolf, jk2, sof2, tenebrae and ef.
Has any changes been done on the -game parms to have additional game names in there ?
The thread below I found in this forum said back in 2003 that the current game names for -game are : quake3, wolf, jk2, sof2, tenebrae and ef.
quake3 (default)
ef
wolf
et
jk2
sof2
ja
tenebrae
Supposedly getting a patch from the QFusion guys for -game qfusion tomorrow.
y
by “quake3 (default)” does this imply that if the user is doing a quake-3 compile, then he doesn’t even have to include the -game ? (it may be a dumb question but it has to be clear because I am modifying the GMAX Tempest code to improve on the compiling process)
Speaking of defaults, does the -fs_base defaults to baseq3 or do we have to code -fs_base baseq3 if it’s not for a MOD ?
Thanx for the answers.
No game argument implies ‘quake3’, so you don’t need to add it. And for the baseq3, you specify it with a fully qualified path to your baseq3 directory like thus:
q3map2.exe -fs_basepath c:/quake3/baseq3
You can use relative paths too, but it’ll depend on where you have your q3map dir. Like ‘…/baseq3’, if your q3map dir were adjacent to it.
For mods, I would assume you just give it a path to the mod directory, as it uses this to find textures in the shaders.