To be fair, most games these days dont even have footsteps because “headphone users would have unfair advantage” LoL. I will probably make a video about sound in this game at some point, its hard to explain some things without video.
Explosives are too loud most of the time, same goes for when “you are getting hit” feedback (i honestly cant even say what is shooting me, especially when its headshots), mg having lazy trackers with muffled sound is pretty annoying as well (i often cant even tell if i am getting shot, i just die).
There is something obviously wrong with sound levels when i can hear someone who is far away louder than someone who is next to me or how 2 people shooting next to me arent exactly as loud (both can use crotzni but one of them will be louder). Sometimes i cant even hear people jumping next to me (especially from the back). While i sometimes hear footsteps when someone is on my left/right i cant remember the last time i could hear anyone who was behind me. I honestly think that sound is getting cut off sometimes for some effects (like i cant hear airplanes sometimes) or cant even hear a group of 5 people running at me even tho i could hear them spawn ago.
It just seems like some effects makes others less audible and its so freaking inconsistent (mainly explosives but sometimes its dead silent aside from someone shooting 1km away and i cant hear people next to me). Maybe i am just used to old games where i could pretty much pin point people by sound, but i really hope it gets better in DB :(.