Specifically:
Will they be public, private, semi-private, opt-in public…?
(reason for private, semi-private or opt-in so players who want to can play without worrying about their stats).
My two cents on the ubiquitous kill/death stat: It makes perfect sense for deathmatch games but doesn’t belong in an objective based game (reasons are obvious, or are they?) Would SD dare to leave it out for the benefit of improved team play? And yes I know it’s important to mow down the enemy but that’s not a primary responsibility for a support class.
I enjoy playing with stats myself and we know the teeming masses will demand them, but in what format and detail will they be delivered?