another script error :(


(|B-BoY|) #1

now i have this error:
G_script_scriptparse(), Error (line
14): Unknow action:
allies_compost_build.

game_manager {
spawn {
// Game rules
wm_axis_respawntime 10
wm_allied_respawntime 10
wm_number_of_objectives 1
wm_set_round_timelimit 30

//
}
}

// ================================================
// ============ NEUTRAL COMMAND POST ==============
// ================================================

allied_compost_built
{
spawn
{
wait 400
trigger allied_compost_built setup

	constructible_class 2
}

trigger setup
{
	setchargetimefactor 1 soldier 1
	setchargetimefactor 1 lieutenant 1
	setchargetimefactor 1 medic 1
	setchargetimefactor 1 engineer 1
	setchargetimefactor 1 covertops 1
	sethqstatus 1 0
}

buildstart final
{
	setstate allied_compost_built_model underconstruction
	setstate neutral_compost_closed_clip invisible
	setstate neutral_compost_closed_model invisible
}

built final
{
	setstate allied_compost_built_model default
	setstate neutral_compost_closed_clip invisible
	setstate neutral_compost_closed_model invisible

	trigger allied_compost_built_model enable_allied_features

	enablespeaker allies_compost_sound
}

decayed final
{
	setstate allied_compost_built_model invisible
	setstate neutral_compost_closed_clip default
	setstate neutral_compost_closed_model default
}

death
{
	setstate allied_compost_built_model invisible
	setstate neutral_compost_closed_clip default
	setstate neutral_compost_closed_model default

	trigger allied_compost_built_model disable_allied_features

	disablespeaker allies_compost_sound
}

}

allied_compost_built_model
{
spawn
{
wait 400
setstate allied_compost_built_model invisible
}

trigger enable_allied_features
{
	setchargetimefactor 1 soldier 0.75
	setchargetimefactor 1 lieutenant 0.75
	setchargetimefactor 1 medic 0.75
	setchargetimefactor 1 engineer 0.75
	setchargetimefactor 1 covertops 0.75
	sethqstatus 1 1

	wm_announce	"Allied Command Post constructed. Charge speed increased!"

	// *----------------------------------- vo ------------------------------------------*
	wm_teamvoiceannounce 0 "axis_hq_compost_constructed_allies"

	wm_teamvoiceannounce 1 "allies_hq_compost_constructed"

	wm_removeteamvoiceannounce 1 "allies_hq_compost_construct"
	// *---------------------------------------------------------------------------------*

	wm_objective_status 6 0 2
	wm_objective_status 6 1 1
}

trigger disable_allied_features
{
	setchargetimefactor 1 soldier 1
	setchargetimefactor 1 lieutenant 1
	setchargetimefactor 1 medic 1
	setchargetimefactor 1 engineer 1
	setchargetimefactor 1 covertops 1
	sethqstatus 1 0

	wm_announce	"Axis team has destroyed the Allied Command Post!"

	// *----------------------------------- vo ------------------------------------------*
	wm_addteamvoiceannounce 0 "axis_hq_compost_construct"

	wm_addteamvoiceannounce 1 "allies_hq_compost_construct"

	wm_teamvoiceannounce 0 "axis_hq_compost_construct"

	wm_teamvoiceannounce 1 "allies_hq_compost_damaged"
	// *---------------------------------------------------------------------------------*

	wm_objective_status 6 0 0
	wm_objective_status 6 1 0
}

}

axis_compost_built
{
spawn
{
wait 400
trigger axis_compost_built setup

	constructible_class 2
}

trigger setup
{
	setchargetimefactor 0 soldier 1
	setchargetimefactor 0 lieutenant 1
	setchargetimefactor 0 medic 1
	setchargetimefactor 0 engineer 1
	setchargetimefactor 0 covertops 1
	sethqstatus 0 0
}

buildstart final
{
	setstate axis_compost_built_model underconstruction
	setstate neutral_compost_closed_clip invisible
	setstate neutral_compost_closed_model invisible
}

built final
{
	setstate axis_compost_built_model default
	setstate neutral_compost_closed_clip invisible
	setstate neutral_compost_closed_model invisible

	trigger axis_compost_built_model enable_axis_features

	enablespeaker axis_compost_sound
}

decayed final
{
	setstate axis_compost_built_model invisible
	setstate neutral_compost_closed_clip default
	setstate neutral_compost_closed_model default
}

death
{
	setstate axis_compost_built_model invisible
	setstate neutral_compost_closed_clip default
	setstate neutral_compost_closed_model default

	trigger axis_compost_built_model disable_axis_features

	disablespeaker axis_compost_sound
}

}

axis_compost_built_model
{
spawn
{
wait 400
setstate axis_compost_built_model invisible
}

trigger enable_axis_features
{
	setchargetimefactor 0 soldier 0.75
	setchargetimefactor 0 lieutenant 0.75
	setchargetimefactor 0 medic 0.75
	setchargetimefactor 0 engineer 0.75
	setchargetimefactor 0 covertops 0.75
	sethqstatus 0 1

	wm_announce	"Axis Command Post constructed. Charge speed increased!"

	// *----------------------------------- vo ------------------------------------------*
	wm_teamvoiceannounce 0 "axis_hq_compost_constructed"

	wm_teamvoiceannounce 1 "allies_hq_compost_constructed_axis"

	wm_removeteamvoiceannounce 0 "axis_hq_compost_construct"
	// *---------------------------------------------------------------------------------*

	wm_objective_status 7 0 1
	wm_objective_status 7 1 2
}

trigger disable_axis_features

	setchargetimefactor 0 soldier 1
	setchargetimefactor 0 lieutenant 1
	setchargetimefactor 0 medic 1
	setchargetimefactor 0 engineer 1
	setchargetimefactor 0 covertops 1
	sethqstatus 0 0

	wm_announce	"Allied team has destroyed the Axis Command Post!"

	// *----------------------------------- vo ------------------------------------------*
	wm_addteamvoiceannounce 0 "axis_hq_compost_construct"

	wm_addteamvoiceannounce 1 "allies_hq_compost_construct"

	wm_teamvoiceannounce 0 "axis_hq_compost_damaged"

	wm_teamvoiceannounce 1 "allies_hq_compost_construct"
	// *---------------------------------------------------------------------------------*

	wm_objective_status 7 0 0
	wm_objective_status 7 1 0
	}

}
}

i wounder waht that is :S


(nUllSkillZ) #2

You can just try to use “self”:


allied_compost_built
{
     spawn
     {
          wait 400
          trigger self setup
          // ...