Hey,I see there’s plenty of phantom threads. Anyway I decided to create another in hope that developers see how urgent it is to fix it. Well,I’d mostly say Phantom+katana,without katana it feels quite balanced.
It’s obviously really over powered merc. Why?
-Too much HP.
-You can’t see (or hear) Phantom until in a quite close range and invisibility absorbs damage = you start making damage when he’s in melee range.
-Too fast considering high HP and damage absorbing. Otherwise OK.
My suggestions to fix it:
Reduce health to under 100.
Remove damage absorbing.
I just came from a competitive match where opponents had 4 Phantoms. Even if my team had considerably higher skill it would not have mattered,that’s how OP it is and it’s breaking the game. Competitive matches especially.
Great game anyhow,hope to see it fixed.