Animations are damaged in rtcw SP


(John Connor09) #21

Hi. I am John. I am having the same situation with the animation in RTCW. Instead of seeing the animation as it should be, i see some weird textures or shaders.
I am using GTK radiant 1.6 but I dont see “nocollaps” option in the build menu. How set those compile option?


(sd2009) #22

Hi John,

The nocollaps option might not be available in the build menu. It can be added manually though.

Please, see my example below.

This is a fragment from a custom setting that I used to use :

q3map2 -threads 4 -v -game wolf -fs_basepath “c:\Return to Castle Wolfenstein” -light -fast -bounce 8 -nocollapse “c:\Return to Castle Wolfenstein\main\maps\mapname.map”

The path to your game folder should be modified according to your default settings.

Try not to use too much models and simplify your map to avoid using
the -nocollapse parameter.

In order to add a new custom setting, use the menu item File/Project Settings/Add/Menu Text and Command. The menu text could be any text that you like. The command should look like my sample, although you might not need all parameters. Threads and bounce 8 are optional. Of course, there are other parameters. Please, read the q3map2 documentation.

Have a look at the original maps. They have minimal and too simple models.
Try to stick to their philosophy.

Good luck

sd2009