Animating Textures with more than 8 textures


(Tigris) #1

Is there any way of getting an animation with more than different 8 textures in a level?


(Emon) #2

Use a rock. Only problem is that it can’t be bigger than 256x256 and you can only have one on the screen at once.


(system) #3

You can use a .roq Movie. But sometimes they need a bit more fps and you can’t use an alpha like for flames.

Shadersamples from mp_schwalbe


textures/turbopoint_misc/movie
{
    	surfaceparm trans
   	surfaceparm nolightmap
	cull disable
	{
		videoMap mp_schwalbe_video.roq
                rgbGen identity
		tcmod scale .625 .125
	}


(Tigris) #4

Danke :wink:

Ok, now to make a ROQ-Movie :wink:

Say, I heard (while investigating this problem) that you can do something alike with a shader that uses animmap and RGBGEN (http://www.map-center.com/modules.php?name=Forums&file=viewtopic&t=482 Second posting).

Anyone having experience with this? Or comments on it?