animate spawnflags?


(LooF) #1

my map isn’t loading anymore, I added a bunch of rocks and crap and gave them spawnflags 2 so they clip. It worked for a while with that but now it says misc_model with animate spawnflags set with frames 0, or something along those lines. I can’t find anything wrong with any of the models spawnflags, they’re all at 2 except for lights objectives and foliage stuff. I’ve actually tried deleting all the misc_models in the map and then compiling but the same thing happens! :banghead:


(hummer) #2

You have a misc_GAMEmodel somewhere. On misc_gamemodels, in order to animate, needs spawnflags set to 2. So, find the rouge misc_gamemodel and remove it and replace with a misc_model instead.


(LooF) #3

there isn’t one listed in the entities list and I search the map file with msdev for the word misc_gamemodel there is no misc_gamemodel in the map. I did have one in the map before but I renamed it, even if I delete the former gamemodel it still won’t work