Hello,
SP_worldspawn: The first entity isn’t ‘worldspawn’
What does it mean? I mean i understand it, but i don’t know why i’m having this error.
All brushes have Entity: Worldspawn
So why i see this error after compiling?
:moo:
Igloo
Hello,
SP_worldspawn: The first entity isn’t ‘worldspawn’
What does it mean? I mean i understand it, but i don’t know why i’m having this error.
All brushes have Entity: Worldspawn
So why i see this error after compiling?
:moo:
Igloo
where do you get that error? In the Editor GTK Radiant, while compiling, or while executing (loading) the map?
During map loading :blah:
In editor i have another error:
BSP monitoring
Failed to execute the following command: “C://Program Files/GtkRadiant-ET-1.3/q3map2” -v -connect 127.0.0.1:39000…
Check that the file exists and that you don’t run out of system resources
The following directory didn’t exist never…
&&
I can’t compile map into standart compiler (in GtkRadiant). Only q3map2build works fine, but after compiling i have an error in game… I can’t understand this error, because i got this one 2 days ago and i didn’t change anything in files. Maybe it is the reason why error appears, but i don’t think so :moo:
I’m tottaly confused :eek:
I REPAIRED EVERYTHING! CLOSE THE TOPIC, PLEASE 